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By Design
By Design in 1.7.X
Votes
0
Found in [Package]
1.7.1
Issue ID
TB-113
Regression
No
Empty "Activation Playable Asset" property is displayed in the Inspector window when selecting an Activation Clip
Reproduction steps:
1. Open the attached "TimelineTest.zip" project
2. In the Project window double-click on the "GameObjectTimeline" asset
3. In the Timeline window select the "Active" Activation Clip
4. Observe the Inspector window
Expected result: Empty "Activation Playable Asset" property is not displayed
Actual result: Empty "Activation Playable Asset" property is displayed
Reproducible with: 1.2.16 (2019.4.36f1), 1.4.8 (2020.3.31f1), 1.7.1 (2021.2.16f1, 2022.1.0b12, 2022.2.0a8)
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Resolution Note:
The inspector for all Timeline clips shows a sub inspector for the playable asset that it holds. It is impossible for the clip editor to know ahead of time if the playable asset has any fields to show, therefore if there are no fields to show, it will show an empty inspector.
Resolution Note (1.7.X):
The inspector for all Timeline clips shows a sub inspector for the playable asset that it holds. It is impossible for the clip editor to know ahead of time if the playable asset has any fields to show, therefore if there are no fields to show, it will show an empty inspector.