Search Issue Tracker
Active
Votes
0
Found in
2022.1
2022.1.0b13
2022.2
Issue ID
1415000
Regression
No
Editor windows become black when using "Graphics.Blit" inside the Editor
How to reproduce:
1. Open project "Black_ProjectExplorerWindow.zip"
2. Select any file in the Project window from the Editor folder (Assets > Editor)
3. Observe the view
Expected result: Project window doesn't become black
Actual result: Project window becomes black for a few seconds
Reproducible with: 2022.1.0a4, 2022.1.3f1, 2022.2.0a15
Could not test with: 2019.4.39f1, 2020.3.35f1, 2021.3.3f1, 2022.1.0a3 (Errors after project downgrade)
Reproduced on: macOS 11.6 (Intel), Windows 10
Note: Also reproducible when selecting "Main Camera" GameObject in the Hierarchy window
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Selected Camera sublayer blends with highlight color in Graphics Compositor window when Editor theme is set to Light
- Scene view/Status bar is flickering when hovering mouse on BaseLayer if Camera Layer is above BaseLayer in Graphics Compositor window
- Performance degrades when Vsync is enabled on computers with Radeon GPUs and monitors with refresh rates above 60Hz
- Serialized UnityEvent data is lost when array elements are reordered and applied to prefab via "Modified Component" menu
- Crash when you call UnloadAllAssetBundles and there are pending AssetBundle.UnloadAsync tasks
Add comment