Search Issue Tracker
Won't Fix
Won't Fix in 1.3.X
Votes
0
Found in [Package]
1.3.0
Issue ID
ISXB-28
Regression
No
trackedDevice.deviceRotation.WriteValueIntoEvent isn't updating values when entering Play mode multiple times
Reproduction steps:
1. Open the attached "1385899.zip" project
2. Open the "SampleScene" Scene
3. Enter the Play mode
4. See that "z" values are constantly being outputted in the Console window
5. Exit and Enter the Play mode
6. Observe the Console window
Expected result: "z" values are constantly being outputted
Actual result: Only one "z" value is outputted
Reproducible with: 1.0.0 (2019.4.36f1, 2020.3.29f1), 1.3.0 (2019.4.36f1, 2020.3.29f1, 2021.2.12f1, 2022.1.0b8, 2022.2.0a5)
Note: When losing and gaining the focus of the Editor the value gets updated once
Add comment
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- "Layer Palette Profile" Asset is automatically applied to the second Terrain but doesn't load any layers
- "Terrain Tools" shortcut conflicts with the Overlays shortcut by default
- Longer Shader Graph Property Reference names breaks VFX Graph Output Particle Node
- Inconsistent hotkeys in the Terrain tool with the "Terrain Tools" installed and not installed
- "DebugAllocatorMode" option changes when changed in another Editor instance
Resolution Note:
No longer reproducible in Input System 1.5.1+
Resolution Note (1.3.X):
No longer reproducible in Input System 1.5.1+