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particles.angularVelocity function doesn't change particle's angular vel...
How to reproduce: 1. Open the attached "1322645_Repro" project 2. Open the Scene "SampleScene" 3. Enter the Play Mode Expected resu... Read more
[HUB][Templates] Two URP and HDRP templates show up in the HUB
Repro: - start a new project with 2020.3.2f1 - chose either HDRP or URP templates - notice there's 2 of them! only reproducible in ... Read more
Experimental packages in use button in toolbar doesn't always shorten to...
The orange button and dropdown in the main Editor toolbar that notifies a user when an Experimental package is installed in their pr... Read more
[Package Manager][2D] Package versions are inconsistent in 2D Template
Package versions are inconsistent in 2D Template in 2D Animation and 2D SpriteShape Steps to Repro: 1. Create a new Project in 2D... Read more
[Asset Bundles] Editor crashes on loading asset bundles when setting the...
Editor crashes on loading asset bundles when setting the value of AssetBundle.memoryBudgetKB property. Steps to repro: 1. Open the ... Read more
ArticulationBody.SetJointAccelerations does not change the accelerations...
How to reproduce: 1. Open the attached project (case_1322614-ArticulationStability) 2. Click Play 3. Observe the behavior of the two... Read more
[OSX] Symbol definitions are not detected (greyed out) in code editor wh...
How to reproduce: 1. Open the attached project 2. In the Project Window, navigate to Packages->Example Package->Scripts 3. Open the ... Read more
IAnimationWindowPreview.StartPreview() is not called after opening the n...
How to reproduce it: 1. Open the user's attached project "TimelineBug.zip" 2. Load the "SampleScene" Scene 3. Open the Timeline wind... Read more
Particle's Mesh isn't updated when using ParticleSystemRenderer.SetMeshes
How to reproduce: 1. Open the attached "1322561_Repro" project 2. Open the Scene "SampleScene" 3. Enter the Play Mode and wait for 4... Read more
[UI Toolkit] UI Control size values increase after setting Windows Displ...
How to reproduce it: 1. Open Windows Display Settings and set the UI Scaling to 150% 2. Open the user's attached project "URP Testin... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Crash on when D3D12RenderPass::SetupDeviceResources when opening FBX animation preview
- Serialization errors are thrown when "com.unity.render-pipelines.core" is added as a custom package and Graphics window is opened
- Character Joints unexpectedly rotate when a ragdoll is created using the Ragdoll Wizard
- Crash on GfxDeviceD3D11Base::DrawBuffersBatchMode when rendering the Scene view
- The shared EditorBuildSettings.asset file of symlinked projects is not updated when changing the order of the Scenes in Build Settings in one of the projects