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InputSystemUIInputModule breaks after a recompile in Play Mode
How to reproduce: 1. Open attached project "case_1324215_inputSystem.zip" 2. Open the "Test" scene 3. Enter Play Mode 4. Press "Relo... Read more
Resigning Unity built macOS app results in "code signature data out of p...
Repro steps: 1. Get a project with one or more native plugins; 2. Built it for macOS standalone; 3. Try to resign it using "codesig... Read more
[XR SDK][Oculus] Editor crashes on SetUserDefinedSettings when entering ...
Reproduction steps: 1. Make sure all system's microphones are disabled (Control Panel > Hardware and Sound > Sound > Recording) 2. O... Read more
"Animator.GetBoneTransform" doesn't get bone's transform from prefab
Reproduction steps: 1. Open attached project "Dellt.zip" and scene "Addon" 2. Enter Play Mode 3. Observe Console window Expected re... Read more
isDebugBuild returns False in the Editor when its value is checked after...
How to reproduce: 1. Open the attached project "Case_1317834" 2. Build the project 3. Observe the Console Window Expected resu... Read more
Artifacts are visible in the Game view when generating Visual Element an...
How to reproduce: 1. Open the user's attached project and Scenes/SampleScene scene 2. Enter the Play mode 3. Click on the Game view ... Read more
[Polybrush] Wireframe doesn't update while sculpting on ProBuilder mesh
1. Install latest probuilder in your project 2. Create a probuilder shere in the scene 3. Install latest Polybrush in your project 4... Read more
[Polybrush][SRP] Texture Blend Shader doesn't show all textures slot fro...
1. Create either a URP or HDRP project 2. Install Polybrush package 3. Import the sample shaders from the package manager for the c... Read more
Canvas Group Interactable flag is applied to the GameObject when the Can...
How to reproduce: 1. Open the attached '1324097.zip' project 2. Open 'SampleScene' 3. In the Hierarchy select Canvas > Button 4. In ... Read more
[TextMeshPro] Text with "LiberationSans SDF - Fallback" Font disappears ...
How to reproduce it: 1. Open the attached project "1324096.zip" 2. Load the "Map 1" Scene 3. Save the Scene by clicking the Menu Bar... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Crash on when D3D12RenderPass::SetupDeviceResources when opening FBX animation preview
- Serialization errors are thrown when "com.unity.render-pipelines.core" is added as a custom package and Graphics window is opened
- Character Joints unexpectedly rotate when a ragdoll is created using the Ragdoll Wizard
- Crash on GfxDeviceD3D11Base::DrawBuffersBatchMode when rendering the Scene view
- The shared EditorBuildSettings.asset file of symlinked projects is not updated when changing the order of the Scenes in Build Settings in one of the projects