Search Issue Tracker
Fixed in 1.1.2
Votes
0
Found in [Package]
1.1.0-pre4
Issue ID
1324106
Regression
No
[Polybrush] Wireframe doesn't update while sculpting on ProBuilder mesh
1. Install latest probuilder in your project
2. Create a probuilder shere in the scene
3. Install latest Polybrush in your project
4. Start sculpting on the PB shere
Result
The wireframe is only updated on mouse release when sculpting
Add comment
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Particle System emission ignores the Sprite Atlas when using a Material that has the "Include in Build" setting unchecked
- [Android] [Windows] The frame buffer is replaced incorrectly when using Framebuffer Fetch
- Crash on Scripting::SetCachedPtrOnScriptingWrapper(ScriptingObjectPtr, Object*) when exiting a project
- NullReferenceException error is thrown when adding the OverlayContainer or ToolbarOverlayContainer Element to the Hierarchy in UI Builder
- WASM Heap size greatly increases when UI elements are present in a WebGL build
Resolution Note (fix version 1.1.2):
https://github.com/Unity-Technologies/polybrush/pull/164