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Fixed in 1.1.2
Votes
0
Found in [Package]
1.1.0-pre.4
Issue ID
1324105
Regression
No
[Polybrush][SRP] Texture Blend Shader doesn't show all textures slot from the panel
1. Create either a URP or HDRP project
2. Install Polybrush package
3. Import the sample shaders from the package manager for the corresponding SRP
4. Create a plane and assign the material to it using the provided Lit Texture Blend shader from the sample
5. Open the polybrush window and browse to the "Paint Texutre" section
6. Make sure to select the plane
Result
From the texture panel, we don't see the AlbedoTexture1 slot
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Resolution Note (fix version 1.1.2):
https://github.com/Unity-Technologies/polybrush/pull/162