Search Issue Tracker
Fixed in 1.1.2
Votes
0
Found in [Package]
1.1.0-pre.4
Issue ID
1324105
Regression
No
[Polybrush][SRP] Texture Blend Shader doesn't show all textures slot from the panel
1. Create either a URP or HDRP project
2. Install Polybrush package
3. Import the sample shaders from the package manager for the corresponding SRP
4. Create a plane and assign the material to it using the provided Lit Texture Blend shader from the sample
5. Open the polybrush window and browse to the "Paint Texutre" section
6. Make sure to select the plane
Result
From the texture panel, we don't see the AlbedoTexture1 slot
Add comment
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Out-of-bounds memory access with multiple CanvasRenderers under a Canvas when using Mesh API
- Inspector tries to access file after it was deleted when the file was locked in Inspector window
- Changing Transform values in Search window Inspector loses focus while dragging and stopping mouse without releasing dragging action
- Saving changes on the dirty VFX Graph during the Play mode throws "The referenced script (Unknown) on this Behaviour is missing!" warnings
- VFX Graph Debug Info overlaps the "Initialize" block debug info by default
Resolution Note (fix version 1.1.2):
https://github.com/Unity-Technologies/polybrush/pull/162