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Fixed
Fixed in 2020.3.41f1, 2021.3.12f1, 2022.1.18f1
Unknown (hidden) 2022.2.X
Votes
10
Found in
2020.3.0f1
2021.3.8f1
2022.1.13f1
Issue ID
UUM-12064
Regression
No
isDebugBuild returns False in the Editor when its value is checked after a build
How to reproduce:
1. Open the attached project "Case_1317834"
2. Build the project
3. Observe the Console Window
Expected result: isDebugBuild returns True
Actual result: isDebugBuild returns False
Reproducible with: 2018.4.32f1, 2019.4.22f1, 2020.3.0f1, 2021.1.0b11, 2021.2.0a8
Notes:
- Restarting the Editor resets isDebugBuild to True
- Screenshot is attached of the Console output showing isDebugBuild being false
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Resolution Note (2022.2.X):
Fixed @ryanc:
Build Pipeline: Fixed stack overflow crash when Builds with Resource folders contains very large prefabs or models.
Resolution Note (2022.2.X):
Already fixed for 2022.2 here https://jira.unity3d.com/browse/BPSBP-224