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Fixed

Fixed in 2020.3.41f1, 2021.3.12f1, 2022.1.18f1

Unknown (hidden) 2022.2.X

Votes

10

Found in

2020.3.0f1

2021.3.8f1

2022.1.13f1

Issue ID

UUM-12064

Regression

No

isDebugBuild returns False in the Editor when its value is checked after a build

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How to reproduce:
1. Open the attached project "Case_1317834"
2. Build the project
3. Observe the Console Window

Expected result: isDebugBuild returns True
Actual result: isDebugBuild returns False

Reproducible with: 2018.4.32f1, 2019.4.22f1, 2020.3.0f1, 2021.1.0b11, 2021.2.0a8

Notes:
- Restarting the Editor resets isDebugBuild to True
- Screenshot is attached of the Console output showing isDebugBuild being false

  1. Resolution Note (2022.2.X):

    Fixed @ryanc:
    Build Pipeline: Fixed stack overflow crash when Builds with Resource folders contains very large prefabs or models.

  2. Resolution Note (2022.2.X):

    Already fixed for 2022.2 here https://jira.unity3d.com/browse/BPSBP-224

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