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0
votes
Won't Fix

iOS and MacOS Touch event deltas returning wrong values (new Input System)

Package: New Input System Bugs

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Apr 26, 2022

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Version/s: 1.3.0

On OSX with Touch emulation enabled and iOS, Touch events are coming through with bogus delta values. The raw input coordinates are ... Read more

0
votes
Active

SRP Batcher compatibility on a Shader breaks when Turning On "Alpha Clip...

ShaderGraph

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Apr 26, 2022

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Version/s: 2021.3, 2021.3.1f1, 2022.1, 2022.2

How to reproduce:1. Create a new URP Template project2. Download the HDRP package into the project3. Create a new empty Shader Graph... Read more

1
votes
Fixed

Wrong Scriptable Objects are created when creating through MenuItem

Scripting

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Apr 26, 2022

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Version/s: 2022.2.0a11, 2022.2.0a12

Reproduction steps:1. Open the attached 'UniversalGraphicsTest_Foundation' project2. Open the 'Assets' folder3. Right-click and go t... Read more

0
votes
Fixed

The left mouse button remains held when focusing the Player by. clicking...

Input

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Apr 26, 2022

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Version/s: 2019.4, 2020.3, 2020.3.24f1

How to reproduce:1. Open the attached “InputSystemBug_Source.zip” project2. Open the “SampleScene” Scene3. Build And Run4. Left-clic... Read more

1
votes
Active

Playable Director throws ArgumentOutOfRangeException error when selectin...

Misc

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Apr 26, 2022

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Version/s: 2020.3.31f1, 2020.3.33f1, 2021.2.15f1, 2021.3

How to reproduce:1. Open the user attached "UnloadPlayableAsset.zip" project2. Open the "SampleScene" Scene (Assets/Scenes)3. Select... Read more

0
votes
By Design

[Android][OpenGL] Crash when reading and writing the same RWTexture in a...

GLES

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Apr 26, 2022

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Version/s: 2020.3, 2020.3.32f1

How to reproduce:1. Open the user's attached "sspr.zip" project2. Open the Build Settings (File->Build Settings...)3. Switch Plat... Read more

1
votes
Active

Crash when exiting the Play Mode and there's a script attached to a Game...

Scripting

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Apr 26, 2022

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Version/s: 2019.4, 2019.4.38f1, 2020.3, 2021.3, 2022.1, 2022.2

Reproduction steps:1. Open the attached project2. Enter the Play Mode3. Exit the Play Mode4. Observe the crash Expected result: the ... Read more

1
votes
Won't Fix

[XR SDK][OpenXR][Post-Processing] Ambient Occlusion effect is rendered a...

Package: PostProcessing

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Apr 26, 2022

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Version/s: 3.2.2

Reproduction steps:1. Open the attached project ("1313190Repro.zip")2. Open the "SampleScene" scene3. Enter Play mode Expected resul... Read more

7
votes
Fixed

Horizontal line artifacts when using Ambient Occlusion with Multi Scale ...

Package: Post Processing

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Apr 26, 2022

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Version/s: 3.2.2

Reproduction steps:1. Open the attached project ("1375337_22.1.zip")2. Open SampleScene3. Observe Scene and Game view Expected resul... Read more

7
votes
Won't Fix

[Post Processing] [OpenXR] Right eye contains artifacts when TAA anti-al...

Package: Post Processing

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Apr 26, 2022

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Version/s: 3.2.2

Reproduction steps:1. Open the attached project ("OpenXRRepro2.zip")2. Open the "WorldInteractionDemo" Scene3. In the "Main Camera" ... Read more

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