Search Issue Tracker
Fixed in 2020.3.X
Votes
0
Found in
2019.4
2020.3
2020.3.24f1
Issue ID
1422941
Regression
No
The left mouse button remains held when focusing the Player by. clicking on the Player icon in the taskbar
How to reproduce:
1. Open the attached “InputSystemBug_Source.zip” project
2. Open the “SampleScene” Scene
3. Build And Run
4. Left-click in the built Player
5. Click on the Player icon in the taskbar
Expected result: Method isPressed() returns false
Actual result: Method isPressed() returns true
Reproducible with: 2019.4.39f1, 2020.3.30f1
Not reproducible with: 2020.3.31f1, 2020.3.35f1, 2021.3.3f1, 2022.1.121, 2022.2.0a15
Reproducible on: Windows 10, Windows 11
Not reproducible on: macOS 12.4 (Intel)
Notes: Input.GetMouseButton(0) does not have this problem
Add comment
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- SearchColumn of type "ObjectReference" does not get refreshed for the custom SearchProvider when lighting generation finishes
- LogWarning is not executed in the HDRP package script when running the project in -batchmode
- Freeze on DynamicHeapAllocator::InitializeMemoryRegion when entering Play mode in a specific scene
- Memory usage rises when switching scenes with GRD enabled and a loaded texture in URP
- [Quality Hackweek] Terrain Brush Size value is not serialized after deselecting the terrain when using the first instance of multiple Inspectors
Resolution Note (fix version 2020.3):
Fixed in 2020.3.31f1