Search Issue Tracker
[Post Processing] [OpenXR] Right eye contains artifacts when TAA anti-al...
Reproduction steps:1. Open the attached project ("OpenXRRepro2.zip")2. Open the "WorldInteractionDemo" Scene3. In the "Main Camera" ... Read more
Horizontal line artifacts when using Ambient Occlusion with Multi Scale ...
Reproduction steps:1. Open the attached project ("1375337_22.1.zip")2. Open SampleScene3. Observe Scene and Game view Expected resul... Read more
[XR SDK] [OpenXR] Auto Exposure Post processing effect is not applied to...
Reproduction steps: Open the attached project ("3dtest.zip") Open the "empty" scene Enter Playmode and observe HMD view Expected res... Read more
The PostProcess Shader in Game View is always alpha 1 when the Platform ...
Reproduction steps:1. Open the "SampleScene" Scene in the user's attached project2. Open the Game view3. Open the Build Settings fro... Read more
Warning is thrown repeatedly after clicking in the Scene View when Camer...
How to reproduce:1. Open the attached project's Scene labeled "SampleScene"2. Click anywhere in the Scene View3. Observe the Console... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Terms of Service agreement checkbox is invisible under specific OS system themes (UI Accessibility)
- Tile Palette: "Create New Tilemap" dropdown area is displayed in several colors
- Input.mousePosition stops syncing to touch input when using "DownloadHandlerTexture" in WebGL build
- UI Builder canvas doesn't update element styling accordingly when changing Active Theme for some Editor Authoring elements
- Selector Value buttons are not aligned with parameters in UI Builder