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7
votes
Won't Fix

[Post Processing] [OpenXR] Right eye contains artifacts when TAA anti-al...

Package: Post Processing

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Apr 26, 2022

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Version/s: 3.2.2

Reproduction steps:1. Open the attached project ("OpenXRRepro2.zip")2. Open the "WorldInteractionDemo" Scene3. In the "Main Camera" ... Read more

7
votes
Fixed

Horizontal line artifacts when using Ambient Occlusion with Multi Scale ...

Package: Post Processing

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Apr 26, 2022

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Version/s: 3.2.2

Reproduction steps:1. Open the attached project ("1375337_22.1.zip")2. Open SampleScene3. Observe Scene and Game view Expected resul... Read more

0
votes
Won't Fix

[XR SDK] [OpenXR] Auto Exposure Post processing effect is not applied to...

Package: Post Processing

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Jul 11, 2022

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Version/s: 3.2.0

Reproduction steps: Open the attached project ("3dtest.zip") Open the "empty" scene Enter Playmode and observe HMD view Expected res... Read more

0
votes
Won't Fix

The PostProcess Shader in Game View is always alpha 1 when the Platform ...

Package: Post Processing

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Jun 07, 2022

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Version/s: 3.2.0

Reproduction steps:1. Open the "SampleScene" Scene in the user's attached project2. Open the Game view3. Open the Build Settings fro... Read more

1
votes
Fixed

Warning is thrown repeatedly after clicking in the Scene View when Camer...

Package: Post Processing

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Jul 14, 2022

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Version/s: 3.2.2

How to reproduce:1. Open the attached project's Scene labeled "SampleScene"2. Click anywhere in the Scene View3. Observe the Console... Read more

3
votes
Active

Second Camera does not render when BeforeImageEffects: Post-processing i...

Package: Post Processing

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Aug 22, 2023

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Version/s: 3.4.0

Reproduction steps:1. Open the attached Project “BugRepro”2. Open “Assets/Samples/XR Interaction Toolkit/2.3.2/Starter Assets/DemoSc... Read more

0
votes
Active

PostProcessing Bloom effect is not rendered when it is displayed on a Qu...

Package: Post Processing

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Apr 17, 2024

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Version/s: 3.4.0

How to reproduce:1. Open the “PostProcessingBloomBug.zip“ project2. Open the “PostProcessExperimentScene“ Scene3. Observe the Game v... Read more

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