Search Issue Tracker

0
votes
Fixed

[Addressables] Paths for Assets marked as 'Addressable' do not update in...

Package: Addressables

-

Sep 20, 2019

-

Version/s: 1.1.9, 1.2.4

How to reproduce: 1. Open user-submitted project (AddressablesPathUpdate) 2. Open the Scenes folder and mark 'SampleScene' as 'Addre... Read more

0
votes
Won't Fix

"Switch Platform" button is enabled after installing a component and not...

--

-

Jun 10, 2022

-

Version/s: 2023.1.0b18

*Easier to reproduce using Unity Hub or QA multi-tool* Steps to reproduce: 1. Open any project 2. Open Build Settings window 3.... Read more

0
votes
Fixed

Crash on RasterizeTri when clicking "Pack Preview" after packing an Asse...

--

-

Nov 08, 2022

-

Version/s: 2020.3.41f1, 2021.3.13f1, 2022.2.0b15, 2023.1.0a18

Reproduction steps: 1. Open the attached project “Repro.zip“ 2. In the Project window select the “New Sprite Atlas“ Sprite Atlas ... Read more

0
votes
Fixed

[HDRP] SUCCEEDED(hr) error is thrown when the project's Shadows Filterin...

--

-

May 30, 2023

-

Version/s: 2021.3.26f1

Missing backport of an old issue. https://issuetracker.unity3d.com/issues/hdrp-succeeded-hr-error-is-thrown-when-the-projects-shad... Read more

0
votes
Fixed

Dynamic lights still show up in the Profiler consuming time when "Main L...

--

-

May 30, 2023

-

Version/s: 2021.3.25f1, 2022.3.0f1, 2023.1.0b19

How to reproduce: 1. Open the "IN_42018" project 2. Press File -> Buil Settings 3. In Build Settings enable "Development Build" a... Read more

2
votes
By Design

[iOS] "Duplicate symbols for architecture ARM64" error occurs during dep...

Package: Ads

-

Jan 17, 2020

-

Version/s: 3.4.0

How to reproduce: 1. Open the attached "case_1212342.zip" Unity project 2. Build the Scene for the iOS platform 3. Attempt to deploy... Read more

1
votes
Fixed

[Android] URP with native pass causes a crash on Null pointer dereferenc...

--

-

May 23, 2023

-

Version/s: 2022.2.16f1, 2023.1.0b11, 2023.2.0a11, 2023.3.0a3

Reproduction steps: 1. Open the attached project "ReproProj" 2. Build And Run on an Android Device 3. Observe the Player Expec... Read more

0
votes
Fixed

[Quick Search] Add(+) & Remove(-) buttons doesn't work with intended beh...

Quick Search

-

Oct 12, 2020

-

Version/s: 2020.2.0b7, 2021.1

When Assets are added multiple times until the scrollbar is appeared then on using Add(+) & Remove(-) Buttons they don't show intend... Read more

0
votes
Won't Fix

[Render] Camera.Render does not work in the editor, works in builds

Camera

-

Jan 06, 2015

-

Version/s: 5.0.0b18

Steps to reproduce: 1. Open the attached project 'RenderOnce' 2. Open 'test' scene 3. Script is attached to the cube which renders ... Read more

0
votes
Fixed

[URP] Material's name does not match Universal Render Pipeline/Particles...

Package: Scriptable Render Pipeline Universal

-

Jan 22, 2020

-

Version/s: 4.1.0-preview

How to reproduce; 1. Create a new URP project 2. Create Particle System 3. Select 'Particle System' GameObejct in the Hierarchy 4. O... Read more