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Fixed

Fixed in 2021.3.29f1, 2022.2.19f1, 2023.1.0a23

Votes

0

Found in

2020.3.41f1

2021.3.13f1

2022.2.0b15

2023.1.0a18

Issue ID

UUM-18880

Regression

No

Crash on RasterizeTri when clicking "Pack Preview" after packing an Asset into Sprite Atlas

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Reproduction steps:
1. Open the attached project “Repro.zip“
2. In the Project window select the “New Sprite Atlas“ Sprite Atlas
3. In the Inspector add the “Gloom“ Asset to the “Objects for Packing” list
4. Click “Pack Preview“

Expected result: The Asset Preview window is shown without the Editor crashing
Actual result: The Editor crashes

Reproducible with: 2020.3.41f1, 2021.3.13f1, 2022.1.22f1, 2022.2.0b15, 2023.1.0a18

Reproduced on: Windows 10 Pro

First few lines of the stack trace:
{{0x00007FF7577799E2 (Unity) RasterizeTri }}
{{0x00007FF757772DA7 (Unity) BlockMask::FillSpriteData }}
{{0x00007FF757773663 (Unity) GenerateAtlasMask }}
{{0x00007FF757757235 (Unity) GenerateAtlasMaskJob }}
{{0x00007FF75681427C (Unity) JobQueue::Exec}}

  1. Resolution Note (fix version 2023.1.0a23):

    Fix for this issue will be available on Unity 2023.1.0a23 and above

  2. Resolution Note (fix version 2022.2.19f1):

    Fix for this issue will be available on Unity 2022.2.19f1 and above

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