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[Shuriken][Collision] "Planes" collision mode keeps displaying the colli...
The visual representation of the collision plane is still visible even when the collision method is switched to world if the transfo... Read more
Foldouts cannot be expanded by clicking the arrow
To reproduce: 1. Open attached project ("case_1213781.zip") 2. Select "Test" Game Object from Hierarchy 3. In the Inspector window u... Read more
[tvOS] "Menu" button on Siri Remote returns "Joystick1Button19" instead ...
How to reproduce: 1. Build & Run the "tvOS_Input.zip" project for tvOS 2. Press "Menu" button on the Siri Remote 3. Check which butt... Read more
[ProBuilder] NullReferenceException thrown when Redo operation is perfor...
On performing Undo and Redo operation with the Smooth Group Editor window then it causes the editor to throw NullReferenceException,... Read more
Animation fails to import with certain Start parameter values
Reproduction steps: 1. Open the user project AdditiveAnimationTest 2. Open the Neo_Walk_StrafeAimDwn_ADD import settings 3. Drag RI... Read more
[Quick Search] NullReferenceException is thrown on Creating Asset, Prefa...
On Creating Asset, Prefab & Scene in Search Index Manager from Global Search window causes NullReferenceException in the console. ... Read more
[Android] URP shader link error occurs when Player runs on Samsung Note 4
Reproduction steps: 1. Open the attached project “URPProject” 2. Build the Project and Run it on Android 3. Observe the screen on th... Read more
Renaming assemble definition in the Inspector does not rename it in the ...
Renaming assembly definition in the Inspector does not rename it in the Hierarchy Steps to reproduce - Open Unity 2019.3.0a11 - Cre... Read more
[WebGL + OSX] copy & paste for input broken
-e: across browser copy & pasting via cmd-key shortcuts is not working in all cases -repro: --open and build attached project/scene... Read more
[URP] Incorrect colors in Scene when using Subtractive and Multiply Blen...
Reproduction steps: 1. Create a new URP Template project and enter a new Scene 2. Switch Scene view to 2D 3. Create a 2D Renderer an... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- OnDemandRendering.willCurrentFrameRender returns incorrect values in the Player when UnityEngine.Rendering.OnDemandRendering.renderFrameInterval is greater than 1
- Root motion is not reapplied when transitioning from an animation without root motion to an animation with root motion
- Crash on Walk when opening a specific project
- [WebGL] Unclear error when GZIP compressed data or WebAssembly don't have correct HTTP headers
- Camera Preview shows view from last selected Base Camera for Overlay Cameras