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Error is thrown when creating a new Scene from a Scene Template that has...
How to reproduce:1. Open the attached project2. Create a new "Error" Scene (File->New Scene->Error)3. Inspect the Console Wind... Read more
Windows keys show up with incorrect KeyCodes and throw errors when attem...
How to reproduce:1. Open any Unity Project2. In the Menu Bar go to "Edit -> Shortcuts..."3. Attempt to reassign any action to a W... Read more
C# script icons are of a blank page in Inspector when selecting an insta...
Reproduction steps:1. Unzip and open the attached "Project1422015.zip" project2. In the top menu select Assets > Build AssetBundl... Read more
[HDRP][VFX][MacOS] Lit Quad VFX with "Cast Shadows" enabled causes volum...
Steps to reproduce:1. Open attached project on a Mac2. Open SampleScene3. Adjust Volume Global -> Fog -> Volumetric Fog Distan... Read more
Project Build Default Icon is not updating when changing icons and re-bu...
How to reproduce:1. Open the user attached "yerp.zip" project2. Go into File -> Build Settings -> Project Settings3. Select th... Read more
Console shows Internal build system error when the project is opened
Reproduction steps:1. Open the attached project "internal-biscuit-olympics.zip" Expected result: Project opens up successfullyActual... Read more
[OSX Metal] Particle System with mesh and URP Particle/Lit shader error
OSX Metal only. Windows DX11 is fine. Steps:1. Open attached project (20220506_urop.zip)2. Open SampleScene3. Select the particle sy... Read more
[AppleSilicon] Issue with synchronization / barrier (?) with Apple silic...
Launch HDRP Playmode Test on Yamato and on Metal. [https://github.com/Unity-Technologies/Graphics/tree/master/TestProjects/HDRP_Test... Read more
[Backport] [UI Toolkit][IL2CPP] UI is not visible when in built Player a...
How to reproduce:1. Open the attached project's Scene labeled "SampleScene"2. Make a WebGL build or a windows IL2CPP build3. Host th... Read more
[FrameDebugger] Flickers when URP Deferred DrawMesh event is selected
Steps:1. Create a new URP template project2. ProjectView > select UniversalRenderer > On Inspector set RenderingPath to Deferr... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Unity CIL Linker fails on Player build when persistent listeners have "<" and ">" in their XML attribute names
- ”Lighting data asset ‘LightingData’ is incompatible with the current Unity version…” warnings are thrown when saving Indoors (URP) and Outdoors (URP) Scenes as Scene Templates
- [iOS] The screen blinks when transitioning from custom to Unity splash screen
- [macOS] ”Ignoring depth surface load action as it is memoryless” warnings are thrown when taking Game View Snapshot
- UI Builder Inspector scrolls back up when changes on an expanded but not fully displayed Inspector tab are saved