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[Linux] Popup Windows are not able to shrink.
From this slack convo: https://unity.slack.com/archives/CD5NVCURK/p1617204145033900 We've seen some bad behavior with popup windows... Read more
[ShaderGraph] Surface Type Transparent results in Shader Graph recompil...
How to reproduce: 1. Create a new HDRP project 2. Create Lit Shader Graph and open it 3. Set Surface Type to Transparent in Graph In... Read more
[Mobile] [Texture] Sprite corrupted or invisible in Atlas using certain ...
Reproduction steps: 1. Open project in "AtlasIssue.zip" 2. Set the platform to iOS (File -> Build Settings) 3. In the Project window... Read more
[Adreno 3xx] Nothing is rendered when Post-Processing is enabled
How to reproduce: 1. Open the attached project or download from https://github.com/ernestasKupciunas/Winter/tree/Winter_Demo 2. Make... Read more
[Regression] No error in console when failed to build because of Editor ...
Steps: 1. Open attached project (20210406_ed.zip) 2. Open BuildSettings and click Build. Select any folder to build Actual result: ... Read more
[Adreno][Gamma][Post-processing] Bloom is too intense with Gamma color s...
How to reproduce: 1. Open the attached project or download from https://github.com/ernestasKupciunas/Winter/tree/Winter_Demo 2. Make... Read more
[2D][SpriteEditor] While sprite editor tab is not in focus, sprite rects...
[2D][SpriteEditor] While sprite editor tab is not in focus, sprite rects will not be updated and causes visual errors Repro steps: ... Read more
Package Manager does an Assembly walk and does not catch ReflectionTypeL...
Reproduction steps: 1. Open user attached Project 2. Open the Package Manager Expected result: The Package Manager opens Actual res... Read more
[Mali][Gamma][Post-processing] Bloom + DepthOfField causes cyan tint on ...
How to reproduce: 1. Open the attached project or download from https://github.com/ernestasKupciunas/Winter/tree/Winter_Demo 2. Make... Read more
Errors/Exceptions get thrown when interacting with Package Manager when ...
Reproduction steps: 1. Open attached project "1327051.zip" 2. Open Package Manager 3. Select "My Assets" in the second dropdown menu... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Lightmap has artifacts when Generating Lighting
- Editor crashes when starting a new game session using Direct3D12 Graphics API
- Play on awake does not work with an audio random container when instantiating a game object
- Play on awake does not work with an audio random container when loading a scene
- Prefab components are not rendered correctly in the Inspector Window when "HideFlags.HideInInspector" is used