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[Text] Default Text preset is not applied when creating a new Text object
Steps to reproduce: 1. Download and open the project "text_preset.zip" 2. Check if the default Text Preset is set to "PixelFont" (Ed... Read more
Updating from 2019.4 to 2019.4.23f1 and up will clear Prefab Inspector v...
How to reproduce: 1. Open the attached project "PairOfAces.zip" 2. In Project View go Prefabs > Interstitial 3. Select Submarine pre... Read more
Crash on LinearAllocatorPool::ClearMainThreadFallback when closing the E...
How to reproduce: 1. Open the user's attached project ("KillStack.zip") 2. Close the Editor Expected result: Editor closes Actual r... Read more
[XR SDK][URP] SetStereoViewMatrix and SetStereoProjectionMatrix does not...
Reproduction steps: 1. Open the attached project ("1328435R.zip") 2. Open the "SampleScene" scene 3. Enter Play mode Expected resul... Read more
Crash on physx::Sc::ElementInteractionMarker::~ElementInteractionMarker ...
Reproduction steps: 1. Open the attached user's project and "SampleScene" scene 2. Enter play mode, then press ESC and exit the play... Read more
Asset importing takes a long time when opening a project for the first time
Reproduction steps: 1. Open the attached project 2. Notice the time it takes for it to open Expected result: The project opens in n... Read more
Float ramainder will change value/precision if it was logged with Debug.Log
How to reproduce: 1. Open the attached project 2. Open SampleScene 3. Click Play 4. Click Step Down multiple times Expected result:... Read more
"ArgumentNullException: Value cannot be null." is thrown when add...
How to reproduce: 1. Open a new URP project 2. Open a new Sub Graph in the Project window (Right-click -> Create -> Shader -> Sub Gr... Read more
Crash on ModuleMetadataBindings::GetModuleIncludeSettingForObject when R...
Full title: Crash on ModuleMetadataBindings::GetModuleIncludeSettingForObject when Removing/Adding SerializeField from script attach... Read more
SerializedObject.hasModifiedProperties returns false after modifying pro...
How to reproduce: 1. Open the attached '1328336.zip' project 2. Open 'SampleScene' 3. In the Hierarchy select 'GameObject' 4. In the... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Lightmap has artifacts when Generating Lighting
- Editor crashes when starting a new game session using Direct3D12 Graphics API
- Play on awake does not work with an audio random container when instantiating a game object
- Play on awake does not work with an audio random container when loading a scene
- Prefab components are not rendered correctly in the Inspector Window when "HideFlags.HideInInspector" is used