Search Issue Tracker
Fixed in 2020.1.X
Votes
0
Found in
2019.4.23f1
2019.4.24f1
Issue ID
1328447
Regression
Yes
Updating from 2019.4 to 2019.4.23f1 and up will clear Prefab Inspector values when viewing them from Project View
How to reproduce:
1. Open the attached project "PairOfAces.zip"
2. In Project View go Prefabs > Interstitial
3. Select Submarine prefab
4. Observe Inspector
5. Open prefab
6. Observe Inspector
Expected result: The values in the Inspector are the same both times
Actual result: The values in the Inspector are different when the prefab is opened
Reproducible with: 2019.4.23f1, 2019.4.24f1, 2019.4.25f1
Not reproducible with: 2019.4.22f1, 2020.1.0a1, 2020.3.5f1, 2021.1.4f1, 2021.2.0a14
Could not test with: 2018.4.33f1 (package errors)
Workaround: Update to Unity 2020.3 and back to 2019.4
Add comment
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Redoing creation of Sub Scenes and Cube GameObjects in Hierarchy throws “Assertion failed on expression: 'targetScene != nullptr’” error in Console window
- Selecting “New Sub Scene” after assigning “New Scene” in Sub Scene Script Component throws “Destroying GameObjects immediately is not permitted” in the Console window
- Shader Graph "Zoom Step Size" can be set to 0 even though the zoom still works
- Enabling/Disabling the Deprecated Nodes doesn't apply to the opened Shader Graph unless any Variable is added to the Blackboard
- Group Selection title text size is smaller in renaming than the actual font size
Resolution Note (fix version 2020.1):
Does no longer reproduce in: 2020.1.0a1