Search Issue Tracker
Postponed means that the issue was either a feature request or something that requires major refactoring on our side. Since that makes the issue not actionable in the close future we choose to close it as Postponed and add it on our internal roadmaps and technical debt pages instead.
Postponed
Votes
0
Found in [Package]
Issue ID
1328435
Regression
No
[XR SDK][URP] SetStereoViewMatrix and SetStereoProjectionMatrix does not work when used in VR
Reproduction steps:
1. Open the attached project ("1328435R.zip")
2. Open the "SampleScene" scene
3. Enter Play mode
Expected result: The world in the left eye - upside-down, the world in the right eye - have the wrong scale
Actual result: Both eyes display the usual VR image
Reproducible with: XR Plugin Management 4.0.1 (2019.4.25f1, 2020.3.6f1, 2021.1.5f1, 2021.2.0a15)
Could not test with: 2018.4.34f1 (XR SDK not available)
Add comment
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- var VisionOSEDRHeadromm has a comma instead of a dot when building with Metal Rendering App Mode and local OS localization is set to German
- IAP Catalog remove product “x” and add product “+” buttons are not consistent with other remove and add buttons in the Editor
- Performance issues in Play Mode when quickly hovering the mouse cursor over Hierarchy GameObjects
- Frame Debugger displays incorrect output when FidelityFX Super Resolution or Spatial-Temporal Upscaler is used with Temporal Anti-aliasing or Subpixel Morphological Anti-aliasing
- Crash with “Fatal Error! The file ‘MemoryStream’ is corrupted!” when adding a large number in Font Character Rects Size field
Resolution Note:
We are aware of the issue. Current URP XR integration does not support user defined stereo matrices(all XR matrices are coming from XR provider at the moment).
We have evaluated the work that need to be completed to support this scenario.
Postpone this issue until XRSystem to Core PR lands(https://github.com/Unity-Technologies/Graphics/pull/3557) and will work on exposing public helper function to allow user inject custom stereo matrices data.