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[IL2CPP] New() operator causes a NullReferenceException error in a build
Reproduction steps:1. Open the attached project “ReproducibleExample (2).zip”2. Go to Build Settings and enable Development Build3. ... Read more
Crash on ComponentMatchesRequirement_ByScriptingClassNoInterface when ca...
How to reproduce: 1. Open the user’s attached project2. Open the "_StylizedTerrain" Scene3. Enter the Play mode4. Hold the R2 button... Read more
Upscaling filters don't work with XR when using URP
Reproduction steps: Open the user's attached project Enter Play Mode Observe Game View Expected result: Filter is usedActual result:... Read more
ComputeShader.SetVector() does not work when assigning to int4
Reproduction steps:1. Open the attached project "Case_1413515.zip" and load Scene "SampleScene"2. Enter Play Mode3. Observe the Game... Read more
[Linux] Asset Store "Open in Unity" button does not work
How to reproduce: Log in to the Asset Store on a browser Go to “My Assets“ Press the “Open in Unity“ button on any asset Expected re... Read more
Planar Reflection Probe always forces objects to be rendered when occlus...
How to reproduce:1. Open the user's attached project2. Open scene Scenes/Bugs3. Go to the Game view and enable the Stats overlay4. P... Read more
[Culling API] CullingResults.visibleLights returns positive light count ...
How to reproduce:1. Open the attached project 'Spot light culling issue.zip'2. Open 'SampleScene' Scene3. Notice that there are no l... Read more
[Culling API] Multiple Assertion failed errors get thrown when Scriptabl...
How to reproduce:1. Open the user's attached project2. Open Assets > ProjectorForLWRP > Test > CullingTest Scene3. In the H... Read more
[XR] Tree Shadows in built in renderer are culled too early at edge of s...
This is a continuation of bug 1234785. The issue was improved but the shadows are still culling too early. I'm closing the other bug... Read more
Mesh is being Frustum Culled when drawing using Graphics.DrawMeshInstanced
Reproduction steps:1. Open the attached project2. Open Assets\\Scenes\\SampleScene Scene3. Press Play4. Adjust the Clipping Plane of... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
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