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Grid Layout Group Constraint Count set to "4" not working when Constrain...
How to reproduce: 1. Open the attached project "repro.zip" 2. Open Assets/Scenes/SampleScene.unity Expected result: The Buttons in ... Read more
[Mobile] Tessellation Shader is broken when using Vulkan Graphics API
How to reproduce it: 1. Open the user's attached project 'MeshCloudTest-2021.2.zip' 2. In the Player Settings set a specific Graphic... Read more
UI corrupts and Editor crashes when opening Modal dialog from another Mo...
Reproduction steps: 1. Open user attached Project 2. Press Tests > Show DialogA > Show DialogB 3. Close DialogB 4. Close DialogA 5. ... Read more
AssetPostprocessors loads all Assets of the same type into Memory at once
Reproduction steps: 1. Open user attached Project 2. Check Allocated memory Before and After Asset Import in the Console Expected r... Read more
Editor crashes when trying to create Subgraph Operator
Reproduction steps: 1. Open user attached Project, 2. Open Assets\Demo\GroundLift.vfx 3. Select all nodes connected to the Output Me... Read more
Apple Silicon Editor crashes when opening URP project
How to reproduce: 1. Create a new URP Project Expected result: No crash Actual result: Apple Silicon Editor crashes Reproducible w... Read more
[WebGL] Build fails with .emscripten permission errors
How to reproduce: 1. Open an empty project 2. Select File/Build Settings and switch to WebGL build 3. Select Build and Run Expected... Read more
Mouse Y coordinate is wrong on windowed fullscreen player using a resolu...
How to reproduce: 1. Open the attached project (1345405.zip) and make sure the "SampleScene" is open 2. Press "Ctrl+B" and select a ... Read more
[UWP] Failed to copy PDB error appear when building solution with Master...
Reproduction steps: 1. Open the attached project ("test-uwp-master-ltcg.zip") 2. Switch to the UWP platform 3. Tick "Copy PDB files"... Read more
Unity Editor process remains running after closing Editor
When creating new project or opening a project without Library folder, then after closing Editor 2 processes remains running. Those ... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Crash on when D3D12RenderPass::SetupDeviceResources when opening FBX animation preview
- Serialization errors are thrown when "com.unity.render-pipelines.core" is added as a custom package and Graphics window is opened
- Character Joints unexpectedly rotate when a ragdoll is created using the Ragdoll Wizard
- Crash on GfxDeviceD3D11Base::DrawBuffersBatchMode when rendering the Scene view
- The shared EditorBuildSettings.asset file of symlinked projects is not updated when changing the order of the Scenes in Build Settings in one of the projects