Search Issue Tracker
Scene view performance rapidly drops when the Inspector window is opened...
How to reproduce:1. Open the attached "case_1391021" project2. Open the "MyScene" Scene3. Open the "Window -> Analysis -> Prof... Read more
Mesh disappears during animation when blend shape is linked to a vertex ...
Reproduction steps:1. Open the attached project "1377539repro.zip"2. Select the "exampleWithoutVextexGroupB_Attached.fbx" file from ... Read more
Crash on Mesh::RecalculateBounds when assigning not enough vertices for ...
Reproduction steps:1. Open user's attached project2. Press Play Expected result: Editor successfully enters Play ModeActual result: ... Read more
Creating a mesh in Play Mode causes an "abnormal mesh bounds" error
Reproduction steps:1. Open the user's attached project2. Enter Play mode Expected result: No error messageActual result: Error messa... Read more
Model skin weights are not evaluated when editing them in Paused Game view
To reproduce:1. Open up 'SkinWeightsBugRepro.zip' attached project2. Enter Game view and then Pause it3. In Hierarchy search for 'jn... Read more
Attributes applied to fields are not carried to their respective compone...
How to reproduce:1. Open the user's attached project2. Open the "SampleScene" Scene3. Select the "ObjectWithBugScript" GameObject in... Read more
EditorToolAttribute changed incompatibly
No description entered in Cloud incident. Read more
Nodes from runtime assemblies that reference Unity editor are not visibl...
h3. Steps to reproduce: Create a new project. Install the Cinemachine package. Initialize visual scripting and create a new graph. B... Read more
[Backport] [Windows] Popup Window does not receive mouse events when hov...
How to reproduce:1. Create a new empty project2. From the Scene view View Options toolbar, select the Effects button and menu (activ... Read more
AOT stub generator ignores assemblies that reference Unity editor
h3. Steps to reproduce: Open the attached project which has a script graph with a single cinemachine node. Build and run the project... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Unity CIL Linker fails on Player build when persistent listeners have "<" and ">" in their XML attribute names
- ”Lighting data asset ‘LightingData’ is incompatible with the current Unity version…” warnings are thrown when saving Indoors (URP) and Outdoors (URP) Scenes as Scene Templates
- [iOS] The screen blinks when transitioning from custom to Unity splash screen
- [macOS] ”Ignoring depth surface load action as it is memoryless” warnings are thrown when taking Game View Snapshot
- UI Builder Inspector scrolls back up when changes on an expanded but not fully displayed Inspector tab are saved