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Duplicate
Duplicate in 2023.2.X
Votes
0
Found in
2019.3.12f1
2020.1.0b7
2020.2.0a9
2023.2.0a1
Issue ID
UUM-5813
Regression
No
Model skin weights are not evaluated when editing them in Paused Game view
To reproduce:
1. Open up 'SkinWeightsBugRepro.zip' attached project
2. Enter Game view and then Pause it
3. In Hierarchy search for 'jnt_RightArm' and select it
4. Rotate the bones
Expected result: Skinned mesh updates, arm when rotated also moves its connected parts just as in Scene view
Actual result: Skinned mesh doesn't update, only selected arm part rotates
Reproduced in: 2019.3.12f1, 2020.1.0b7, 2020.2.0a9
Could not test with: 2018.4.22f1 due to various Console errors that arose during project downgrade
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Resolution Note:
dupliacte UUM-5813
Resolution Note (2023.2.X):
dupliacte UUM-5813