Search Issue Tracker
[WebGL] Fullscreen mode does not expand the Player's window fully and ha...
How to reproduce: 1. Open the attached project 2. Make a WebGL build 3. Host the built WebGL Player locally 4. Open the WebGL Player... Read more
[URP] Premultiply blend mode in Shader Graph not rendering correctly
Reproduction steps: 1. Open project in Premultiply.zip and open SampleScene 2. Enter Play Mode and inspect the 2 cubes side by sidea... Read more
New Input System does not work when the project is built for WebGL
How to reproduce: 1. Open the attached '1347300.zip' project 2. Build the project for WebGL 3. Try to click on any of the menu butto... Read more
Scroll bars keeps scrolling up and down when holding down the left mouse...
Reproduction steps: 1. Open the attached "scrolls.zip" project 2. In the Hierarchy window, hold down the left mouse button on the le... Read more
[Vulkan][HDRP][URP][Recorder]A black screen video is created when record...
Steps to reproduce: 1. Open the attached project "Case_1347258" 2. Navigate to Window->Recorder 3. Press "Start Recording" 4. After ... Read more
Wrong NewSceneMode is passed to EditorSceneManager.newSceneCreated and d...
How to reproduce: 1. Open the attached project "EditorSceneManager.zip" 2. Click File > New Scene > Basic (Build-in) Expected resul... Read more
Mac player failed to build with error The instruction `Unity.Burst.Intri...
This issue is Mac only. Windows is fine. Steps: 1. Clone DOTS monorepo 2. Open Projects/HybridURPSamples 3. On ProjectView, select ... Read more
[HDRP] DLSS with volumetric clouds lower the resolution below a quarter ...
The goal of this report is to evaluate what could be done to mitigate this issue. Repro steps : - Open attached project - Open Sa... Read more
[Android] [IL2CPP] Old build artifacts are used when ARMv7 and ARM64 bui...
How to reproduce: 1. Open the attached project "1347245.zip" 2. In the Build Settings, change the build platform to Android 3. Open ... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Crash on when D3D12RenderPass::SetupDeviceResources when opening FBX animation preview
- Serialization errors are thrown when "com.unity.render-pipelines.core" is added as a custom package and Graphics window is opened
- Character Joints unexpectedly rotate when a ragdoll is created using the Ragdoll Wizard
- Crash on GfxDeviceD3D11Base::DrawBuffersBatchMode when rendering the Scene view
- The shared EditorBuildSettings.asset file of symlinked projects is not updated when changing the order of the Scenes in Build Settings in one of the projects