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SGICE004 Error when using GenerateAuthoringComponent
{quote}https://forum.unity.com/threads/generateauthoringcomponent-currently-broken-in-0-51-entities.1296327/{quote}{quote}When using... Read more
It is very difficult to add a build component to a build config.
Load 2021.3 and entities 0.51 Go to : Assets > Create > Build Configuration > Empty Build Configuration Click Add Component... Read more
Sub Graph node is showing a "Validation" error when it has a keyword
How to reproduce:1. Open project "empty.zip"2. Open "TestShaderGraph.shadergraph" (Assets>TestShaderGraph)3. Observe the "TestSub... Read more
Unexpected full floating precision register when using UNITY_DECLARE_TEX...
1. When using UNITY_DECLARE_TEX2D_HALF, there is a full floating precision register in compiled shader. It should be a half floating... Read more
[WebGL] Multiple Audio Clips not playing in the same Timeline when it's ...
Reproduction steps:1. Open the attached project2. Build and Run the project3. Click the button "Start"4. Listen to the audio Expecte... Read more
[XR][Perf][Quest] 2022.2 and trunk shows significant GPU increase
On Quest 2 with both Multiview and MultiPass stereomode there was a significant Increase in GPU metrics . This was noted on both the... Read more
[XR] Crash on "OVRP_1_71_0:ovrp_UnityOpenXR_HookGetInstanceProcAddr" whe...
Reproduction steps: Open the user's attached project Enter Play mode Expected result: Play mode enteredActual result: Crash Reproduc... Read more
IndexOutOfRangeException when generating Stack Camera
How to reproduce:1. Create a new project2. Create an Empty GameObject and attach the user's provided script to it3. Observe the Cons... Read more
Deterministic builds have different files when built from the same project
How to reproduce:1. Open the user’s attached “DeterministicBuilds” project2. Create a copy of the project3. Build the project4. Open... Read more
PlayerBuildInterface.ExtraTypesProvider no longer provides types to IL2CPP
`PlayerBuildInterface.ExtraTypesProvider` was an undocumented feature used to allow code to provide a list of types that would be pa... Read more
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