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Fixed in 2022.3.9f1
Fixed in 2022.3.X, 2023.1.X, 2023.2.X, 2023.3.X, 2023.3.0a4
Won't Fix in 2021.3.X
Votes
5
Found in
2020.3.40f1
2021.3.11f1
2022.1.19f1
2022.2.0b10
2023.1.0a12
2023.2.0a1
2023.3.0a3
Issue ID
UUM-6763
Regression
No
IndexOutOfRangeException when generating Stack Camera
How to reproduce:
1. Create a new project
2. Create an Empty GameObject and attach the user's provided script to it
3. Observe the Console window
Expected result: No errors occur
Actual result: Error "IndexOutOfRangeException: Index was outside the bounds of the array." occurs
Reproducible with: 7.7.1 (2019.4.40f1), 10.9.0 (2020.3.35f1), 10.10.0 (2020.3.40f1), 12.1.7 (2021.3.11f1), 13.1.8 (2022.1.19f1), 14.0.3 (2022.2.0b10), 15.0.1 (2023.1.0a12)
Reproducible on: macOS (Intel) Monterey 12.3.1
Errors occured:
- NullReferenceException: Object reference not set to an instance of an object
Test.AddCameraToStack (UnityEngine.Camera camera, System.String stackedCameraName) (at Assets/Test.cs:38)
Test.Update () (at Assets/Test.cs:21)
- IndexOutOfRangeException: Index was outside the bounds of the array.
UnityEditor.Rendering.Universal.UniversalRenderPipelineSerializedCamera.Update () (at Packages/com.unity.render-pipelines.universal/Editor/Camera/UniversalRenderPipelineSerializedCamera.cs:113)
UnityEditor.Rendering.Universal.UniversalRenderPipelineCameraEditor.OnInspectorGUI () (at Packages/com.unity.render-pipelines.universal/Editor/Camera/UniversalRenderPipelineCameraEditor.cs:278)
UnityEditor.UIElements.InspectorElement <>c_{_}DisplayClass62_0.<CreateIMGUIInspectorFromEditor>b{_}_0 () (at <3f9c6d83c16c4d7f99a29803e42e00d2>:0)
UnityEngine.GUIUtility:ProcessEvent(Int32, IntPtr, Boolean&)
Comments (1)
-
lasse_unity117
Sep 20, 2023 06:33
So... why wont you fix it in 2021?
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Resolution Note (2021.3.X):
Thank you for reporting a bug to Unity.
We have reviewed the issue carefully, and in this case the team is unable to prioritize fixing this bug. There are a number of reasons we make this decision, including the impact and severity of the issue across our user and customer base, and the possibility that future plans may solve the problem in a different way, or that a workaround for the bug may be available.
Today we will be closing this case. Thank you again for taking the time to report this issue, and please let us know if there is anything else that changes the impact or severity of this issue.