Search Issue Tracker
Active
Votes
1
Found in
2020.3.36f1
2021.3.5f1
2022.1.7f1
2022.2.0a18
2023.1.0a1
Issue ID
UUM-6762
Regression
No
Deterministic builds have different files when built from the same project
How to reproduce:
1. Open the user’s attached “DeterministicBuilds” project
2. Create a copy of the project
3. Build the project
4. Open the copy project
5. Build the copy project
6. Compare the files of both builds (by using WinMerge or a similar application)
Expected result: All files are identical
Actual result: Some files are different, e.g., GameAssembly.dll or Data/globalgamemanagers
Reproducible with: 2020.3.36f1, 2021.3.5f1, 2022.1.7f1, 2022.2.0a18, 2023.1.0a1
Reproducible on: Windows 10
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Resizing Profiler Module Details panel and releasing mouse button outside Unity doesn't cancel resize
- "Auto-hide gizmos" preference is not saved when reopening the project
- Sampling a custom depth texture on a machine with a GTX 1080 makes object's textures display the wrong color when in Play mode or Player
- Terrain is missing the Hidden/TerrainEngine/Details/WavingDoublePass shader when AssetBundles are built in older Unity Versions
- [Android] URP Project crashes when built on a device with PowerVR Rogue GE8320 GPU
Add comment