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Built-in ShaderGraph breaks when GPU Instancing is enabled
Steps to reproduce: 1. Download and open the project "Issue-Built-In-SG-GPU-Instancing.zip" 2. Open Assets/SampleScene.unity 3. Noti... Read more
[IL2CPP] Garbage Collector corrupts against generic types in the IL2CPP ...
How to reproduce: 1. Open the user's attached "TestGCAssert" project 2. Open the Scene "SampleScene" 3. Open the Build Settings (Fil... Read more
Baked Lightmap is not applied to the scene after reopening the scene/pro...
How to reproduce: 1. Open the attached "case_1348242.zip"project and Scenes/SampleScene scene 2. Select Window/Rendering/Lighting an... Read more
[XR SDK][Shader Graph] GameObject is rendered only for the left eye when...
Reproduction steps: 1. Open the attached "case_1348241.zip" project 2. Load the "SampleScene" 3. Enter Play mode Expected result: t... Read more
Burst yields different results than mono when using a large (>= 2147483...
How to reproduce: 1. Open the user's attached project 2. Open the SampleScene 3. Enter the Play mode 4. Observe the Console Expecte... Read more
[URP] Preview of Assets do not show in the Project window
How to reproduce: 1. Create a new URP Template project 2. On Project View search "t:Material" 3. Drag the slider on ProjectView to m... Read more
[2D][Animation] Sprite Resolver does not update when Sprite Library Asse...
Sprite Resolver component does not update when Sprite Library Asset is changed Repro steps: - Open "2 Animated Swap" sample scene, ... Read more
HDRP Lights with fog (non-directional) has low FPS on MacOS in 2020.3
Steps to reproduce: 1. Download and open the project "HDRP_2020.zip" 2. Open Assets/Scenes/SampleScene.unity 3. Enter Play Mode 4. N... Read more
[Metal] Tessellation shader is either invisible or not shaded properly, ...
Reproduction steps: 1. Open the project that the customer attached in "TessellationMetalIssue-2021.2.zip" 2. Enter Play Mode in Samp... Read more
[2D][Tilemap] Gizmos do not appear in tile palette window when toggling ...
[2D][Tilemap] Gizmos do not appear in tile palette window when toggling on the button Scripted visual gizmos do not appear in tile ... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Crash on when D3D12RenderPass::SetupDeviceResources when opening FBX animation preview
- Serialization errors are thrown when "com.unity.render-pipelines.core" is added as a custom package and Graphics window is opened
- Character Joints unexpectedly rotate when a ragdoll is created using the Ragdoll Wizard
- Crash on GfxDeviceD3D11Base::DrawBuffersBatchMode when rendering the Scene view
- The shared EditorBuildSettings.asset file of symlinked projects is not updated when changing the order of the Scenes in Build Settings in one of the projects