Search Issue Tracker
[Android] Specular Highlights have precision issues on devices with Adre...
How to reproduce:1. Open the attached project "PrecisionIssues_repro.zip"2. Open "SampleScene" Scene and add it to the build3. Build... Read more
Embedded iOS frameworks are not automatically signed
How to reproduce:1. Open the attached project ("build-ios-with-framework-2022.1.zip")2. Build for the iOS platform and open the Xcod... Read more
Crash on entering Play Mode when using Cloth component on a mesh with ch...
Reproduction steps:1. Open the attached project2. Open "Assets/Scenes/new_char_test"3. Enter Play Mode4. If no crash occurs, exit Pl... Read more
Wireframe mesh flickers when cursor is in Scene view
How to reproduce:1. Open the user-attached “Flicker.zip” project2. Open the “SampleScene” Scene (Assets/Scenes folder)3. Move the mo... Read more
[2D Anim] Pasting bones from the same file causes the bones to be moved ...
What: Pasting bones from the same file causes the bones to be moved rather than copied Repro steps: Open the Skinning Editor Select ... Read more
Camera broken FOV after project upgrade from 2020.3 to 2022.1
Project is in BuiltinRP. I don't think this issue is render-pipeline specific. Steps:1. Open attached project (CamAni.zip)2. Open ca... Read more
[Mac] Editor drops frames when Timeline recording is enabled
Reproduction steps:1. Open the attached “testTimeline.zip” project and the Scenes/SampleScene2. Select “Cube” and try to move it in ... Read more
[Linux] Android build fails with “CommandInvokationFailure: Gradle build...
How to reproduce: Open the user-attached project (oblivion.zip) Build the project for Android Expected result: the build is complete... Read more
Game view resolution changes are not applied instantly after entering Pl...
How to reproduce:1. Create a new project2. Open the Game view and select one of the Fullscreen options for the "Enter Play Mode" set... Read more
[MacOS] Entering Play mode with the fullscreen option when Editor is in...
Reproduction steps:1. Create a new empty project2. Make Unity Editor fullscreen3. Enter Play mode with "Fullscreen on 0" Expected re... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- “Clear locked objects” button in the Info tab of the Physics Debugger window has no padding on the right side and has an extra space in between the words “locked” and “objects”
- Renaming the VFX Graph uses "Enter" for a new line and "Enter + Shift" to confirm instead of vice versa
- RasterCommandBuffer.DrawMeshInstanced light attenuation does not work in the Release build Player
- Main thread freezes when right-clicking on the title bar of a windowed Player on Windows
- “Open” button in Inspector does not function for certain Assets