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[OpenXR] Settings are not loaded for Oculus Quest when the Unity Editor ...
How to reproduce: 1. Download the user's attached project: "case_1348587_repro" 2. Navigate through the explorer to the Unity's edit... Read more
[PLM] MeshRenderer CastShadows property set to 'Off' disables baked indi...
Steps to reproduce: 1. Download and open the attached repro project (case_1348581-Lightmapper_NoShadows.zip) 2. Navigate to Lighti... Read more
UI Toolkit Package Asset Converter is missing Text Core assets conversion
Assets from Text Core that were created while using the UI Toolkit package are not converted to be compatible with 2021.2 when using... Read more
Second Inspector Tab doesn't show properties when selecting a nested Scr...
Steps to reproduce: 1. Download and open the project "New Unity Project.zip" 2. Open a second Inspector Tab (Right click on the Insp... Read more
[HDRP] Lens Flare, flares flipped for multiple elements with auto rotate...
Create a lens flare asset with multiple elements using rotation and notice the flares are flipped when selecting the auto rotate par... Read more
Quaternion ToAngleAxis does not deal with singularity at (0, 0, 0, -1)
Reproduction steps: 1. Open the attached "ToAxisAngleTest.zip" project 2. Enter Play Mode Expected result: Console logs "(1.0, 0.0,... Read more
Drag and drop nodes to a group doesn't work if edges are selected
It's not possible to drag and drop multiple nodes in a group if edges are selected. Read more
ShaderGraph undo operation takes longer on bigger Shaders
Steps to reproduce: 1. Download and open the project "ShaderGraphSlow.zip" 2. Open the Water2 ShaderGraph (Assets > Shades > Water2)... Read more
[iOS] Crash at GetLastRespondedNotification with remote notifications th...
Reproduction steps: 1. Download and open the attached "NotificationsCrash.zip" project 2. Build and deploy the project to an iOS sim... Read more
Importing a FBX model will incorrectly strip a suffix from Node Name
How to reproduce: 1. Open the attached project "NodeNameTruncation.zip" 2. Expand the in the Project View 3. Observe the names of th... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Crash on when D3D12RenderPass::SetupDeviceResources when opening FBX animation preview
- Serialization errors are thrown when "com.unity.render-pipelines.core" is added as a custom package and Graphics window is opened
- Character Joints unexpectedly rotate when a ragdoll is created using the Ragdoll Wizard
- Crash on GfxDeviceD3D11Base::DrawBuffersBatchMode when rendering the Scene view
- The shared EditorBuildSettings.asset file of symlinked projects is not updated when changing the order of the Scenes in Build Settings in one of the projects