Search Issue Tracker
Fixed in 2022.2.19f1
Fixed in 2022.2.X, 2023.1.X, 2023.2.X, 2023.2.0a14
Votes
0
Found in
2022.1.0b4
2022.2.0b1
2023.1.0a3
2023.2.0a1
Issue ID
UUM-7628
Regression
No
Camera broken FOV after project upgrade from 2020.3 to 2022.1
Project is in BuiltinRP. I don't think this issue is render-pipeline specific.
Steps:
1. Open attached project (CamAni.zip)
2. Open camani scene, hit play
3. Observe GameView
Reproducible:
2022.1.0b4.2571 (0b1e54378c16) - animation is broken, on Hierarchy select "camera1", observe FieldOfView is being set to "1e-05"
2021.2.16f1.4522 - same
Not-reproducible:
2020.3.27f1.1527.3 (e759542391ea) - animation is fine
Workaround until fixed:
Make sure that all cameras with physical value have the field Physical Camera activated before upgrading.
When encountering files in this state, Re-import with cameras off, then back on. This restores the original animations.
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Crash on _platform_memmove after entering large value in Graphics settings Preloaded Shaders field
- Disproportionally large impact on CPU frame time when writing to a rendering entity's LocalToWorld
- "Constant Force" Component numeric fields drift out of view while entering a really big value in the Inspector
- Scene view camera speed pop-up appears empty or cut off when Scene view is very narrow
- UnityEvent does not get pasted to a uGUI component when trying to copy it from a Script
Add comment