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Fixed
Fixed in 7.0.8, 8.0.4, 9.0.1, 10.0.0-pre.1
Votes
0
Found in [Package]
2021.3.0
2022.1.0
2022.2.0
2023.1.0
Issue ID
DANB-99
Regression
No
[2D Anim] Pasting bones from the same file causes the bones to be moved rather than copied
*What:*
Pasting bones from the same file causes the bones to be moved rather than copied
*Repro steps:*
* Open the Skinning Editor
* Select a Sprite with mesh + bone data and copy it
* Paste the data onto another Sprite
Expected: An additional set of bones are created for the new Sprite.
Actual: The bones moves from the copied Sprite to the pasted Sprite.
*Tested with:*
* Unity 2023.1 (2D Animation 10.0.0-pre.1)
* Reproduced in 22.2, 22.1 and 21.3. Doesn't happen in 20.3.
*Pull Request*
[https://github.cds.internal.unity3d.com/unity/2d/pull/1860]
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Resolution Note (fix version 10.0.0-pre.1):
Fixed in 2D Animation 10.0.0-pre.1
Resolution Note (fix version 9.0.1):
Fixed in Animation 9.0.1
Resolution Note (fix version 8.0.4):
Fixed in animation 8.0.4
Resolution Note (fix version 7.0.8):
This is resolved in 2D Animation package 7.0.8