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Color is not sourced with the Color Picker tool when choosing it from an...
Reproduction steps:1. Open the attached project2. Open the Game view window on the second monitor3. Select "Directional Light" Game ... Read more
Crash on AssetResolver::GetAssetCachedInfo when starting project
Reproduction steps:1. Start the user-attached project Expected result: Editor starts normallyActual result: Editor crashes when star... Read more
UI Elements are no longer rendered when deactivating and reactivating th...
How to reproduce:1. Open the attached project “CanvasBug”2. Open the “SampleScene” Scene3. Deactivate and reactivate “Canvas” GameOb... Read more
Unity crashes when pressing the "<Enter IP>" button in the Profiler (Sta...
How to reproduce: Open the attached project "IN-9014.zip" Open the "SampleScene" Scene Open the Profiler Standalone window (Window &... Read more
AR Camera feed jitters and shakes with mutithreaded rendering when runni...
1. What happened The AR camera feed will start jittering and shaking when mutlithreaded rendering is enabled and the app is running ... Read more
"Build Task UpdateBundleObjectLayout failed with exception" thrown when ...
How to reproduce:1. Open the attached project "Test_2021.zip"2. Run Test>SBP Build Expected results: No errors thrown in the Cons... Read more
Shortcut (CTRL + mouse 1) does not work for unselecting TreeView items i...
General repro in an arbitrary TreeView: Create an empty project Add attached file SimpleTreeView.cs to that project, under the Asset... Read more
Crash when entering or exiting Play mode on Windows
To reproduce:1. Open the project “Kalman test”2. Open the scene “SampleScene” (Assets → Scenes → SampleScene)3. Enter Play mode4. Ex... Read more
[Backport] [XR][URP] Fog is shifted in the right eye when Deferred rende...
Reproduction steps:1. Open the attached project ("Issue-URP-VR-deferred-fog.zip")2. Open the SampleScene and enter Play mode Expecte... Read more
The wrong Component/Class gets added when adding a Nested Class via Scri...
How to reproduce:1. Open the user-attached “YouHaveToBeKiddingMeBro.zip” project2. Enter Play Mode Expected result: “Added the corre... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- IAP Catalog remove product “x” and add product “+” buttons are not consistent with other remove and add buttons in the Editor
- Performance issues in Play Mode when quickly hovering the mouse cursor over Hierarchy GameObjects
- Frame Debugger displays incorrect output when FidelityFX Super Resolution or Spatial-Temporal Upscaler is used with Temporal Anti-aliasing or Subpixel Morphological Anti-aliasing
- Crash with “Fatal Error! The file ‘MemoryStream’ is corrupted!” when adding a large number in Font Character Rects Size field
- The layout system is failing to correctly calculate or apply the height of the Japanese fallback font when the primary English font's metrics are used