Search Issue Tracker
Build fails with error "The Vulkan Graphics API does not support XR in y...
How to reproduce it: 1. Open the user's attached project 2. Build it for Android 3. Observe the Console window Expected result: Pro... Read more
WaitForCompletion: Selected Locale is null
1) Open project Eror-with-localization-main 2) Press play 3) Notice errors 4) Disable the WaitForCompletion flag on the Text compone... Read more
2019.4 - Element 'Style' has no registered factory method.
1) Create a project in 2019.4 2) Add localization package 3) Open Project Settings/Localization Error will be thrown Element 'Styl... Read more
[Sprite Atlas V1] Editor crashes when calling SpriteAtlasUtility.PackAtl...
How to reproduce: 1. Open the attached project 2. In the top toolbar, select Test -> Pack Atlases Expected result: Atlases are pack... Read more
Visual Scripting with IL2CPP Build built using Batch Mode throws Executi...
Steps to reproduce: 1. Download and open the project "VisualScriptingIL2CPPTest.zip" 2. Open Build Settings (File > Build Settings..... Read more
Gap in line strip when drawing using GL.LINE_STRIP with 768 lines or more
How to reproduce: 1. Open the attached Unity project ("LineStripIssueRepro.zip") 2. Open SampleScene (Scenes -> SampleScene) 3. Ente... Read more
InputField gets scrolled upwards when the Text component has a non zero ...
How to reproduce: 1. Open the user's attached project 2. Open 'SampleScene' 3. Enter the Play mode 4. Focus the input field 5. Start... Read more
[VFX] Extract Position from Transform on GPU returns zero
The VFXExpressionExtractPositionFromMatrix is wrong on GPU. Repro step : - Open the Matrix package - Open Scene named "Matrix" - Op... Read more
Crash on Transform::CountNodesDeep() const when selecting GameObject aft...
Reproduction steps: 1. Open the user's attached project 2. Open Window -> Sequencing -> Timeline 3. Select Assets/GameObject.prefab ... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Basic UI Toolkit panels do not render when using URP+RenderGraph+D3D12
- Crash on when D3D12RenderPass::SetupDeviceResources when opening FBX animation preview
- Serialization errors are thrown when "com.unity.render-pipelines.core" is added as a custom package and Graphics window is opened
- Character Joints unexpectedly rotate when a ragdoll is created using the Ragdoll Wizard
- Crash on GfxDeviceD3D11Base::DrawBuffersBatchMode when rendering the Scene view