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Linux Editor ignores mouse scroll wheel input when the cursor is locked ...
How to reproduce: 1. Open the attached project (1354498.zip) and make sure the SampleScene is open 2. Enter Playmode 3. Press on the... Read more
State Machine Behaviour reference becomes null when moving State in Anim...
How to reproduce: 1. Open the attached project (TestSMB.zip) 2. Open Scenes/SampleScene 3. Press the Play button 4. Observe the Cons... Read more
[ShaderGraph] Instances of SubGraph Nodes are not updated correctly when...
How to reproduce: 1. Open a new URP project 2. Create a new Shader Graph and Sub Graph 3. Create two properties in the Blackboard of... Read more
Subassets are loaded in a wrong order when using packed assets in addres...
How to reproduce: 1. Open the attached project's Scene labeled "SampleScene" 2. Build the Addressable group 3. Set the Play Mode Scr... Read more
Double slash at the end of the "Assets" folder path crashes editor when ...
Steps: 1. Open attached project and click on "Test/Run" menu item ==> Editor crashes after invoking AssetDatabase.ImportAsset("Asset... Read more
FindKernel doesn't work when Player is built in Server Build
How to reproduce: 1. Open the attached "FindKernel.zip" 2. Navigate to File > Build Settings (Ctrl + Shift + B) 3. Check the "Server... Read more
Visual Scripting "AotStubs.cs" Script is not generated when building for...
Reproduction steps: 1. Download the "1077231_MyProject.zip" project 2. Build the project using the 'Builder.MyBuild' method via comm... Read more
Skeleton Animation with IKs applied does not return to its original stat...
Reproduction steps: 1. Open the attached project "IK_Bug.zip" 2. In the Hierarchy window select Stickman Gameplay -> Animation objec... Read more
[HDRP] DRS Crash when using hardware mode on DX12
Repro steps : - Open attached project - Open SampleScene - Make sure that you are using DX12 and that the current HDRP asset DRS mo... Read more
Graphics Settings RP Asset is changed to None when you press the Escape ...
How to reproduce: 1. Open attached project "EscapeBug.zip" 2. In Project Settings window, Graphics Settings tab, open RP Asset Objec... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- IL2CPP metadata allocates more memory when testing with 2022.3 compared to 2021.3
- Lighting Window open reference button links to documentation for wrong Editor Version
- Basic UI Toolkit panels do not render when using URP+RenderGraph+D3D12
- Crash on when D3D12RenderPass::SetupDeviceResources when opening FBX animation preview
- Serialization errors are thrown when "com.unity.render-pipelines.core" is added as a custom package and Graphics window is opened