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Not Reproducible

Votes

0

Found in [Package]

12.0.0

Issue ID

1354379

Regression

Yes

[HDRP] DRS Crash when using hardware mode on DX12

Package: Scriptable Render Pipeline HD

-

Repro steps :
- Open attached project
- Open SampleScene
- Make sure that you are using DX12 and that the current HDRP asset DRS mode is setup to hardware (filter doesn't matter)
- Make sure the force percentage is OFF
- Pres play and wait a few minutes
- If it doesn't crash, change the game view resolution from free aspect to 1080p and/or to 4K

Expected : DRS percentage should oscillate from 0 to 100 smoothly
Result : Crash

Additional info :
- Happens only in DX12
- Happens only in hardware mode
- Repro with and without DLSS
- Does not repro with DRS off on the camera
-Should have a lot of artifacts but not the subject of this issue, artefacts and jumps are fixed by this PR https://github.com/Unity-Technologies/Graphics/pull/5231

Environment :
- Windows 10
- Unity 2022.0a2
- HDRP 12.0.0

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