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When building Windows player from the editor with Visual Studio solution...
It generates a PDB named "My project (44)_x64_Release_False.pdb instead of "My project (44)_x64_Release_Mono.pdb". Read more
The Scene view is stuck in the Flythrough mode when right-clicking gameO...
To reproduce: Create a New Project and open it in Unity Right-click any gameObject in the Hierarchy window After the Context Menu op... Read more
[M1][Rosetta] Editor crashes when switching graphics api to OpenGL when ...
How to reproduce:1. Create or open any Unity project2. Project settings -> Player -> Other Settings3. Unselect "Auto Graphics ... Read more
Mouse position is not updated when screen resolution is changed
Reproduction steps:1. Open the user’s attached project2. Open Assets/Scenes/SampleScene3. Build the project for macOS4. Open the bui... Read more
Crash on SetCurrentMemoryOwner when opening the project
Reproduction steps:1. Open user attached project Expected result: The project starts normallyActual result: Project crashes when sta... Read more
Cursor position does not update when using pen tablet with Windows Ink e...
Reproduction steps:1. Open the attached project2. While the pen is touching the tablet, move the pen around Expected result: Cursor ... Read more
“[Worker0] Texture creation failed” and “[Worker0] NullReferenceExceptio...
How to reproduce:1. Create a new 3D URP project2. Enable “Opaque Texture” setting in URP Assets (Assets > Settings)3. Reopen the ... Read more
Canvas visibility is inconsistent depending on the Camera's Clipping Pla...
Reproduction steps: Open the attached project Open the “/Assets/Scenes/SampleScene.unity“ Scene Enter the Play Mode Select the “Main... Read more
[Android] Time.deltaTime values aren't stable on specific devices
How to reproduce it:1. Open the user's attached "TestDeltaTime" project2. Build and Run the project on Android device3. Observe the ... Read more
[Android] When Audio is recorded via bluetooth microphone, playing it la...
How to reproduce: Open AndroidMicrophone testing project Build and run on Android device Connect Bluetooth headphones Press on Ingam... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Memory leak occurs when focused on Player while using Direct3D12
- var VisionOSEDRHeadromm has a comma instead of a dot when building with Metal Rendering App Mode and local OS localization is set to German
- IAP Catalog remove product “x” and add product “+” buttons are not consistent with other remove and add buttons in the Editor
- Performance issues in Play Mode when quickly hovering the mouse cursor over Hierarchy GameObjects
- Frame Debugger displays incorrect output when FidelityFX Super Resolution or Spatial-Temporal Upscaler is used with Temporal Anti-aliasing or Subpixel Morphological Anti-aliasing