Search Issue Tracker
By Design
Votes
0
Found in [Package]
12.0.0
Issue ID
1355981
Regression
No
Volumetric Cloud shadows jitter when moving in Scene/Game view
How to reproduce:
1. Open attached project "case_1355981.zip"
2. Enter Scene "CloudShadow" (Assets>1355981_CloudShadow)
3. In the Scene view move left and right and observe the shadows
Expected result: The shadows are still
Actual result: The shadows jitter
Reproducible with: 12.0.0 (2021.2.0b11, 2022.1.0a7)
Can't test with: 11.0.0 and lower - 2021.1.20f1, 2020.3.18f1 (there's no Volumetric Clouds Volume Override)
Add comment
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Element name field has no character limit in UI Builder
- Async method in Play Mode being aborted when calling `new System.Windows.Forms.Form`
- Animator window Eye button on click visual does not cover the whole area of the button when clicked
- Frame Debugger scrollbar gets cut off at the bottom when the Frame Debugger window is maximised
- Frame Debugger docked with the Game View can still be enabled when Game View is maximised and minimised
Resolution Note:
There was a recent fix that reduces that issue significantly, but it doesn't completely remove it as there's a limitation in our shadow technique