Search Issue Tracker
By Design
Votes
0
Found in [Package]
12.0.0
Issue ID
1355981
Regression
No
Volumetric Cloud shadows jitter when moving in Scene/Game view
How to reproduce:
1. Open attached project "case_1355981.zip"
2. Enter Scene "CloudShadow" (Assets>1355981_CloudShadow)
3. In the Scene view move left and right and observe the shadows
Expected result: The shadows are still
Actual result: The shadows jitter
Reproducible with: 12.0.0 (2021.2.0b11, 2022.1.0a7)
Can't test with: 11.0.0 and lower - 2021.1.20f1, 2020.3.18f1 (there's no Volumetric Clouds Volume Override)
Add comment
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Screen Space Decals ignore Rendering Layer Mask when using OpenGL Graphics API
- Crash on scripting_method_invoke when the Player is build before entering the Play mode in the Editor
- Tile Palette Window zoom level resets when the Window becomes inactive
- [iOS] Exported Xcode "Unity-iPhone" Xcode project shows the "Framework" folder as red
- Hierarchy cannot be scrolled horizontally
Resolution Note:
There was a recent fix that reduces that issue significantly, but it doesn't completely remove it as there's a limitation in our shadow technique