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0
votes
Fixed

Crash/freeze when creating a scene from a custom scene template

Scene Management

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Aug 09, 2021

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Version/s: 2021.1, 2021.1.15f1, 2021.2, 2022.1

Reproduction steps: 1. Open the user's attached project 2. File -> New Scene -> Select "L2Template" 3. Create -> Save Expected resu... Read more

0
votes
Fixed

ParticleSystem.ColliderData.GetCollider returns null when a Collider is ...

Visual Effects - Legacy

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Aug 08, 2021

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Version/s: 2020.3, 2020.3.15f2, 2021.1, 2021.2, 2022.1

Reproduction steps: 1. Open the attached "1356510.zip" project 2. Open the "ReproductionScene" Scene 3. Enter the Play Mode 4. Go to... Read more

0
votes
Fixed

[XR Interaction Toolkit] OnPointer events does not fire on Game Object c...

Package: XR Interaction

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Aug 08, 2021

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Version/s: 1.0.0-pre.5

Reproduction steps: 1. Open the attached project ("1356459_BG.zip") 2. Open the "SampleScene" scene 3. Enter the Play mode 4. Using ... Read more

0
votes
Fixed

Stretched horizontal lines in Texture when using Sample Texture 2D Array...

Package: Shader Graph

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Aug 08, 2021

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Version/s: 10.6.0

How to reproduce: 1. Open the attached project ("2021-08-06-FPS.zip") 2. Open "BilboardDirectionalAnimated.shadergraph" (Assets -> -... Read more

0
votes
Fixed

Crash when using Graphics.DrawProceduralIndirectNow()

Graphics Device Features

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Aug 08, 2021

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Version/s: 2019.4, 2020.3, 2021.1, 2021.1.13f1, 2021.2, 2022.1

How to reproduce: 1. Open the attached project "FPP.zip" 2. Open "MeshScene" Scene 3. Enter Play Mode Expected result: Editor doesn... Read more

0
votes
Duplicate

VRAM Leak when using RendererExtensions.updateGIMaterials()

Progressive Lightmapper

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Aug 08, 2021

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Version/s: 2019.4, 2019.4.29f1, 2020.2

How to reproduce: 1. Open users’ attached “vramtest.zip” project 2. Open Scene “SampleScene” 3. Open the Profiler window (Window -> ... Read more

0
votes
Fixed

URL links do not open in AoT/IL2CPP build when using Open URL node in Vi...

Web Platform

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Aug 08, 2021

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Version/s: 2019.4, 2020.3, 2020.3.15f2, 2021.1

How to reproduce: 1. Open the attached project "1356405.zip" 2. In the Project window, open scene "SampleScene" 3. In the menu bar, ... Read more

4
votes
Duplicate

Input System detects PointerMove event after PointerDown events in WebGL...

WebGL

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Aug 07, 2021

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Version/s: 2021.2.0b6, 2022.1

Reproduction steps: 1. Open the attached "BrowserInputBugRepro.zip" project 2. Load "SampleScene" in the Assets/Scenes folder 3. Ent... Read more

0
votes
Fixed

[Terrain Tools] Brush Strengths usable range appears to be set too strong

Package: Terrain Tools

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Aug 07, 2021

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Version/s: 4.0.0-pre.2

Raise or Lower Terrain Brush Strength has a usable range of 0 to 1, the actual real world usage of Terrain sculpting a user would te... Read more

0
votes
By Design

Configurable Joint behavior is noticeably different depending on Fixed T...

Physics

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Aug 07, 2021

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Version/s: 2019.4, 2019.4.29f1, 2020.3, 2021.1, 2021.2, 2022.1

How to reproduce: 1. Open the attached project "PhysicsTest_Modified.zip" 2. Open "SampleScene" Scene 3. Enter Play Mode 4. Notice t... Read more

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