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"Components that are only on some of the selected objects cannot be mult...
Reproduction steps: Open the “TimelineRepro” project Open “SampleScene” scene Open Timeline window by Windows → Sequencing → Timelin... Read more
[URP] Bloom effect is not displayed in builds on HDR monitors
Reproduction steps: Open the user attached project Open “SampleScene” scene Go to the File → Build And Run Observe the blue square i... Read more
NullReferenceException is often thrown when changing Prefab's Collider L...
How to reproduce:1. Open the user’s attached “editor-window-tests-master” project2. Select the “Assets → TestObjects → Animation → T... Read more
Error indicating a bug in the DOTS compiler is thrown to the Console whe...
How to reproduce:1. Open the attached “case IN-11001” project2. Observe the Console log Expected result: No errors are thrownActual ... Read more
Error "IL2CPP error for type 'System.Net.WebHeaderCollection/RfcChar'" i...
How to reproduce:1. Open the attached project “BugRfcChar (2).zip”2. Press File → Build Settings3. Build the project on WebGL4. Obse... Read more
Error "cannot convert from 'void *' to 'Il2CppFullySharedGenericAny '" i...
How to reproduce:1. Open the project “IN_5128”2. Press Edit → Project Settings3. Set Scripting Backend to IL2CPP4. Press File → Buil... Read more
CullingResults.GetReflectionProbeIndexMap returns an array that includes...
Reproduction steps:1. Open the attached ‘Repro’ project2. Open the ‘SampleScene’3. Note that the ‘ReflectionProbe' GameObject is vis... Read more
[VFX] Undo not working correctly with Mesh Output's shader
Steps to repro: 1) Create a new VFX graph, open it 2) Add Output Mesh Block 3) Assign some new SG to its Shader property, perform Un... Read more
"About Unity" window doesn't display complete Editor information after f...
How to reproduce: Open a new Unity project Open the "File → About Unity" window in the menu Press the Alt (Option on macOS) key on t... Read more
Water is not rendered and 'Compute shader (WaterLighting): Property (g_v...
Reproduction steps:1. Open the attached ‘FFH Core Project' project2. Open the ‘PlayGround’ Scene3. Observe the Scene view Expected r... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- var VisionOSEDRHeadromm has a comma instead of a dot when building with Metal Rendering App Mode and local OS localization is set to German
- IAP Catalog remove product “x” and add product “+” buttons are not consistent with other remove and add buttons in the Editor
- Performance issues in Play Mode when quickly hovering the mouse cursor over Hierarchy GameObjects
- Frame Debugger displays incorrect output when FidelityFX Super Resolution or Spatial-Temporal Upscaler is used with Temporal Anti-aliasing or Subpixel Morphological Anti-aliasing
- The layout system is failing to correctly calculate or apply the height of the Japanese fallback font when the primary English font's metrics are used