Search Issue Tracker
Fixed in 1.0.0-pre.6
Votes
0
Found in [Package]
1.0.0-pre.5
Issue ID
1356459
Regression
No
[XR Interaction Toolkit] OnPointer events does not fire on Game Object children colliders
Reproduction steps:
1. Open the attached project ("1356459_BG.zip")
2. Open the "SampleScene" scene
3. Enter the Play mode
4. Using the controller point at the "redCube" Game object
Expected result: Console prints out "Pointer Enter" on hover and "Pointer Exit" when exiting hover action
Actual result: Console does not print anything (see "gXYkQjGCZd.mp4" video)
Reproducible with: XR Interaction Toolkit 1.0.0-pre.5 (2019.4.29f1, 2020.3.17f1, 2021.1.18f1, 2021.2.0b7, 2022.1.0a6)
Add comment
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Mono Windows Builds don't produce full log callstacks when generating logs
- AssetBundles fail to load when running in Built Players for Mobile Devices
- UI elements with text gets bigger and grey when Player window is moved to another screen with different resolution
- System name accepts multiline text but crops it on confirmation, duplicates input, and shrinks the field when empty
- UI element scale and position are wrong in project build when DRS is changed with HDR and Software Dynamic Resolution enabled
Resolution Note (fix version 1.0.0-pre.6):
Resolved in XRI package 1.0.0-pre.6