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Certain workflows with exposed send level in audio mixer causes an asser...
How to reproduce: 1. Create a new Unity project 2. Create an AudioMixer asset and open it in AudioMixer window 3. Add 2 new child gr... Read more
UI Toolkit mouse click and down events are called twice on a single clic...
How to reproduce: 1. Open the user attached project (BugReport.zip) 2. Open the SampleScene 3. Enter PlayMode 4. Press once on the r... Read more
SurfaceEffector2D causes high forces and incorrectly interacts with Coll...
Reproduction steps: 1. Open the attached project "Repro.zip" 2. Press Play Expected result: The ball GameObject does not teleport ... Read more
GameObjects cannot be placed between objects with the NotEditable flag w...
How to reproduce: 1. Open the attached '1337512.zip' project 2. Open the SampleScene 3. In the Hierarchy select the 'Test' GameObjec... Read more
Light baking gets stuck in a infinite loop when unloading a light baked ...
How to reproduce: 1. Open the attached project "LightBaking_20052021.zip" 2. Open SampleScene_A 3. Click Window > Rendering > Lighti... Read more
Particle Effect window is not interactive when Hand Tool is selected
How to reproduce: 1. Open the attached "case_1337490.zip" project and Scenes/SampleScene scene 2. Select the Hand Tool from the Tool... Read more
[2D] SpriteResolver generates garbage every few frames when playing an a...
How to reproduce: 1. Open the attached project's Scene labeled "SampleScene" 2. Enter the Play Mode 3. Open the Profiler window (Win... Read more
[Android] SystemInfo ARM big.LITTLE configuration reports 1 big + 7 litt...
For CPUs that have 4 silver + 3 gold + 1 prime cores configuration, Unity SystemInfo ARM big.LITTLE configuration reports 1 big + 7 ... Read more
[Character Joint] Angular Limits change relative to animation when enter...
How to reproduce: 1. Open the user's attached project and Scenes/SampleScene scene 2. In the Hierarchy window, select OBJECT (see no... Read more
[AssetBundles] The preload table can get sorted in a non-deterministic o...
Reproduction steps: 1. Open new Unity Project 2. Create multiple identical AssetBundles 3. Compare the AssetBundles' preload tables ... Read more
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