Search Issue Tracker
Not Reproducible
Votes
0
Found in
2020.3.6f1
Issue ID
1337444
Regression
No
[AssetBundles] The preload table can get sorted in a non-deterministic order
Reproduction steps:
1. Open new Unity Project
2. Create multiple identical AssetBundles
3. Compare the AssetBundles' preload tables
Expected result: All the files are the same
Actual result: Some assets are sorted differently between the preload tables. On the container map, two assets have different preload indexes.
Reproducible with: 2020.3.6f1
Add comment
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- var VisionOSEDRHeadromm has a comma instead of a dot when building with Metal Rendering App Mode and local OS localization is set to German
- IAP Catalog remove product “x” and add product “+” buttons are not consistent with other remove and add buttons in the Editor
- Performance issues in Play Mode when quickly hovering the mouse cursor over Hierarchy GameObjects
- Frame Debugger displays incorrect output when FidelityFX Super Resolution or Spatial-Temporal Upscaler is used with Temporal Anti-aliasing or Subpixel Morphological Anti-aliasing
- The layout system is failing to correctly calculate or apply the height of the Japanese fallback font when the primary English font's metrics are used
Resolution Note:
The issue is no longer reproducible