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0
votes
Fixed

Flickering on iOS when MSAA and Depth Texture are enabled

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Aug 30, 2022

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Version/s: 2020.3.39f1, 2021.3.9f1, 2022.2.13f1, 2023.1.0b10, 2023.2.0a8

Steps to reproduce:1. Download and open the attached project2. Build and deploy the project to iOS Expected outcome: No flickering o... Read more

0
votes
Won't Fix

Addressbles.InitializeAsync handle Status returns Success when the remot...

Package: Addressables

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Aug 30, 2022

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Version/s: 1.20.0, 1.20.3, 1.20.5

Reproduction steps:1. Open the attached project “AddressableBugReproduce.zip”2. Click “Build > New Build > Default Build Scrip... Read more

0
votes
Fixed

Trigger blocks weird collapse

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Aug 30, 2022

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Version/s: 2021.2.11f1, 2023.1.0a9, 2023.2.0a1, 2023.3.0a3, 6000.0.0b11

Trigger blocks in VFX Graph are not collapsing correctly one linked to a GPU event Read more

0
votes
Active

Inspector in "Debug" mode degrades Editor performance when an object is ...

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Aug 30, 2022

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Version/s: 2022.2.0b7, 2023.1.0a9, 2023.2.0a1, 2023.3.0a3, 6000.0.0b11, 6000.1.0a7, 6000.2.0a1, 6000.3.0a1, 6000.4.0a1, 6000.5.0a1, 7000.0.0a1

How to reproduce:1. Open the user’s attached “InspectorBug” project2. Switch the Inspector mode to “Debug”3. Select the “New Materia... Read more

8
votes
By Design

VisualElement.TrackPropertyValue doesn't invoke the callback when the pr...

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Aug 30, 2022

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Version/s: 2021.3.9f1, 2022.1.15f1, 2022.2.0b7, 2023.1.0a9, 2023.2.0a1, 2023.3.0a3

How to reproduce:1. Open the user’s attached “Repro-UxCallback” project2. Select “test asset” asset in the Project Browser3. Change ... Read more

1
votes
Fixed

Different results when disabling Post-Processing effects individually an...

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Aug 30, 2022

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Version/s: 2020.3.24f1, 2021.3.11f1, 2022.1.0b2

Reproduction steps:1. Open the attached to project "1383825-sample"2. Open the "PrecissionScene" Scene3. Observe the Main Camera's F... Read more

0
votes
Fixed

Crash on GfxDeviceD3D11Base::ResolveDepthIntoTexture when entering Play ...

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Aug 30, 2022

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Version/s: 2021.3.9f1, 2022.1.15f1, 2022.2.0b7, 2023.1.0a5

Reproduction steps:1. Open the user’s attached project2. Open either the “Assets/Test.unity” or “Assets/TestTwo.unity” scenes3. Ente... Read more

19
votes
Fixed

“DrawMeshInstanced does not support…” error in the Console pops up when ...

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Aug 30, 2022

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Version/s: 2020.3.39f1, 2021.3.9f1, 2022.2.0b7, 2023.1.0a9

Reproduction steps: Open the attached project Enter the Play Mode Hover over the “Potion” GameObject in the Game View Observe the Co... Read more

0
votes
Fixed

[Android][URP] Depth texture/stencil is not available on Android when De...

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Aug 30, 2022

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Version/s: 2021.3.8f1

How to reproduce:1. Open the user's attached "kkandroidURP.zip2. In the Project window select "URP-HighFidelity-Renderer" found in t... Read more

0
votes
Fixed

Addressables Custom Build and Load Paths are set to NULL when reimportin...

Package: Addressables

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Aug 30, 2022

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Version/s: 1.21.8

Reproduction steps: Open the user’s attached project Select “Assets/AddressableAssetsData/AssetGroups/Default Local Group” In the In... Read more

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