Search Issue Tracker
Fixed
Fixed in 2021.3.X, 2021.3.9f1
Votes
0
Found in
2021.3.8f1
Issue ID
UUM-13171
Regression
No
[Android][URP] Depth texture/stencil is not available on Android when Depth Priming Mode is Disabled/Auto
How to reproduce:
1. Open the user's attached "kkandroidURP.zip
2. In the Project window select "URP-HighFidelity-Renderer" found in the Assets/Settings folder
3. In the Inspector set the Depth Priming Mode to "Disabled"
4. Build and Run "Demo1_HighlightExample" Scene
Reproducible with: 12.1.7 (2021.3.8f1)
Not reproducible with: 10.10.0 (2020.3.39f1), 12.1.7 (2021.3.9f1), 13.1.8 (2022.1.15f1), 14.0.3 (2022.2.0b7), 15.0.1 (2023.1.0a9)
Reproduced on:
VLNQA00335, Samsung Galaxy S20+ 5G (SM-G986B), Android 10, CPU: Exynos 990, GPU: Mali-G77
----------, Oppo Reno Z 中国版 (PCDM10), Android 11, CPU: NOT FOUND, GPU: PowerVR Rogue GM9446
VLNQA00286, Meizu Pro 5 (PRO 5), Android 7.0, CPU: Exynos 7 Octa 7420, GPU: Mali-T760
VLNQA00313, Huawei Y6 Ⅱ Compact (HUAWEI LYO-L01), Android 5.1, CPU: MediaTek MT6735, GPU: Mali-T720
VLNQA00391, Xiaomi Redmi 9A (M2006C3LG), Android 10, CPU: MediaTek Helio G25 (MT6762G), GPU: PowerVR Rogue GE8320
Note:
- The issue is not reproducible when Vulkan Graphics API is used
Add comment
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Input field does not update when selecting the same input field after previous input was canceled
- No warning thrown when modifying array size while editing multiple objects
- Root Motion Node option does not revert when changing the selection and clicking "Revert" in Inspector
- VFX Graph prefabs are not fully instanced when they are instantiated via a script
- All 2026-promoted builds incorrectly display outdated copyright year © 2025 instead of © 2026
Resolution Note (fix version 2021.3):
Fixed in 2021.3.9f1