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Fixed

Fixed in 2020.3.49f1, 2021.3.26f1, 2022.2.18f1, 2023.1.0b15, 2023.2.0a11

Votes

0

Found in

2020.3.39f1

2021.3.9f1

2022.2.13f1

2023.1.0b10

2023.2.0a8

Issue ID

UUM-13185

Regression

No

Flickering on iOS when MSAA and Depth Texture are enabled

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Steps to reproduce:
1. Download and open the attached project
2. Build and deploy the project to iOS

Expected outcome: No flickering occurs
Result: Visible flickering occurs

Reproducible with: 2019.4.40f1, 2020.3.39f1, 2021.2.19f1, 2021.3.9f1
Not reproducible with: 2022.1, 2022.2, 2023.1

Reproduced with: iPhone 12 Pro (iOS 14.2.1), iPhone 13 Pro (iOS 15.0.0)

  1. Resolution Note (fix version 2023.2.0a11):

    very old Apple devices do not support storing MSAA surface data. Because of that, when using offscreen rendering, some passes try to load MSAA surfaces from the previous passes, but these were discarded, causing artifacts.
    This fix disables MSAA on devices without MSAA store support (Apple GPUs A8 and lower)

  2. Resolution Note (fix version 2023.1.0b15):

    Verified with 2023.1.0b15

  3. Resolution Note (fix version 2022.2.18f1):

    Verified with 2022.2.18f1

  4. Resolution Note (fix version 2021.3.26f1):

    Verified with 2021.3.26f1.git.10579395 Personal
    Revision: 2021.3/staging a16dc32e0ff2
    Built: Tue, 16 May 2023 07:46:11 GMT

  5. Resolution Note (fix version 2020.3.49f1):

    Verified with 2020.3.49f1

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