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Found in [Package]


Issue ID




Addressables Custom Build and Load Paths are set to NULL when reimporting Scripts

Package: Addressables


Reproduction steps:

# Open the user’s attached project
# Select “Assets/AddressableAssetsData/AssetGroups/Default Local Group”
# In the Inspector check the ‘Path Preview’
# Reimport the “Assets/NewBehaviourScript” script
# Check the ‘Path Preview’ from the “Default Local Group” again

Expected result: The custom Build and Load paths stay the same
Actual result: The custom Build and Load paths become NULL

Reproducible with: 1.19.19 (2020.3.38f1, 2021.3.9f1), 1.20.5 (2021.3.9f1, 2022.1.14f1, 2022.2.0b5, 2023.1.0a6)
Couldn't test with: 1.19.18 and below (after updating to this version, the issue stops reproducing in all package versions)

Reproducible on: Windows 11

- after Build and Load paths become NULL, when building the Addressables Groups the Console throws errors and the building is stalled
- restarting the Editor resets the Load and Build paths

  1. Resolution Note:

    Fixed by another internal issue: ADDR-3109: [Addressables] Groups build fail when a custom built path is used for an Addressable Group

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