Search Issue Tracker
Fixed
Votes
0
Found in
2021.3.9f1
2022.1.15f1
2022.2.0b7
2023.1.0a5
Issue ID
UUM-13175
Regression
Yes
Crash on GfxDeviceD3D11Base::ResolveDepthIntoTexture when entering Play Mode
Reproduction steps:
1. Open the user’s attached project
2. Open either the “Assets/Test.unity” or “Assets/TestTwo.unity” scenes
3. Enter Play Mode
Expected result: Unity Editor enters Play Mode
Actual result: Unity editor crashes
Reproducible with: 2021.2.0b4, 2021.3.9f1, 2022.1.0a2, 2022.1.15f1, 2022.2.0b7, 2023.1.0a5
Not reproducible with: 2020.3.38f1, 2021.2.0b3, 2022.1.0a1, 2023.1.0a6, 2023.1.0a10
Reproducible on: Windows 10 Pro
Note: does not reproduce with D3D12
Add comment
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- var VisionOSEDRHeadromm has a comma instead of a dot when building with Metal Rendering App Mode and local OS localization is set to German
- IAP Catalog remove product “x” and add product “+” buttons are not consistent with other remove and add buttons in the Editor
- Performance issues in Play Mode when quickly hovering the mouse cursor over Hierarchy GameObjects
- Frame Debugger displays incorrect output when FidelityFX Super Resolution or Spatial-Temporal Upscaler is used with Temporal Anti-aliasing or Subpixel Morphological Anti-aliasing
- The layout system is failing to correctly calculate or apply the height of the Japanese fallback font when the primary English font's metrics are used
Resolution Note:
Fixed by https://issuetracker.unity3d.com/product/unity/issues/guid/UUM-2316