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Fixed
Won't Fix in 2019.4.X, 2021.1.X
Votes
1
Found in
2020.3.24f1
2021.3.11f1
2022.1.0b2
Issue ID
UUM-13180
Regression
No
Different results when disabling Post-Processing effects individually and disabling Post-Processing completely on the Camera
Reproduction steps:
1. Open the attached to project "1383825-sample"
2. Open the "PrecissionScene" Scene
3. Observe the Main Camera's Frame Settings Overrides properties in the Inspector; note that Post-Processing is enabled, while all effects are disabled
4. Hit Play and observe the Console; note that the correct values are displayed (0.5 4096 16384 1)
5. In the Camera's Frame Settings Overrides properties toggle the Post-Processing property off, keeping all the individual effects disabled
6. In the Hierarchy window select the "Main Camera" object
7. Hit Play and observe the Console
Expected result: the correct value is displayed (0.5 4096 16384 1)
Actual result: a wrong value is logged (0.5 58.5 58 1)
Reproducible with: 7.7.1 (2019.4.34f1), 10.8.1 (2020.3.24f1), 11.0.0 (2021.1.28f1), 12.1.2 (2021.2.7f1), 13.1.3 (2022.1.0b2)
Note: results in 2021.2.7f1 and 2022.1.0b2 are completely different
Results in 2021.2.7f1:
Post-Processing on: (0.5058594 58.84375 58.84375 1)
Post-Processing off: (0.5058594 58.84375 58.84375 1)
Results in 2022.1.0b2:
Post-Processing on: (0 66.4375 60.25 1)
Post-Processing off: (0.5048828 58.8125 58.8125 1)
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Resolution Note:
Fixed by https://issuetracker.unity3d.com/product/unity/issues/guid/UUM-13277
Resolution Note (2021.1.X):
We don't backport to 2021.1
Resolution Note (2019.4.X):
We don't backport that far.