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[URP][M1] Sprites aren't rendering in Scene view
How to reproduce: 1. Open the attached "test-trunk.zip" project 2. Open scene "SampleScene" and compare scene and game views Ex... Read more
NullReferenceException is thrown at reverting changes after resetting Mu...
How to reproduce: 1. Open a new Unity project 2. Create and select two Particle System GameObjects in the Hierarchy 3. Right-clic... Read more
[IL2CPP][Android] Incorrectly escaped quotes in build.gradle when passin...
Reproduction steps: 1. Open the attached “BugRepro” project 2. Click Build > Android 3. Open “BugRepro/Builds/Build/unityLibrary/... Read more
[IL2CPP] Build argument doesn't get passed when exporting the project
Reproduction steps: 1. Open the attached “BugRepro” project 2. Click Build > Android 3. Open “BugRepro/Builds/Il2CppOutputProject... Read more
Script component no longer recognized in the Inspector when attached to ...
How to reproduce: 1. Create a new project 2. Create a new C# Script 3. Attach the C# Script to any GameObject in a Scene 4. Move... Read more
The "File already exists" pop-up appears when moving an asset into a par...
Steps to reproduce: 1. Open the attached project “FileExistsBug.zip“ 2. Navigate to the “Assets/PrefabMoveBug/Demo/Demo” folder 3. M... Read more
fallback sprite assets are not being used in textcore
Fallback assets are ignored even when the missing sprite can be found in the fallback sprite asset, to reproduce: # open attached ... Read more
Error when trying to load exceptions for Try Catch node dropdown
h3. Reproduction steps: # Open a script graph and create a Try Catch node. # Click on the exception drop down h3. Actual outc... Read more
IL2CPP build fails when using EditorUserBuildSettings.il2CppCodeGeneration
How to reproduce: 1. Download the attached project 2. Build with IL2CPP as scripting backend 3. Observe the console window Exp... Read more
Scene template title section with its functions becomes hidden when scro...
How to reproduce: # Open HUB; # Create a new project; # Go to "File" menu and select "Save as Scene Template" sub-menu item; ... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Flickering orbs appear when using RenderTargetHandle
- UsePass for ShaderLabShader is ignored and GameObjects are not rendered when SRPBatcher is enabled
- Animated model translated down when interrupting a transition
- UI Toolkit text splits when changing PanelSettings scale
- Error "NullReferenceException" is thrown when selecting folders from the folder panel or closing the folder panel with EditorUtility.OpenFolderPanel() in use