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Certain fonts display incorrect spacing in the UI Builder when text comb...
How to reproduce: 1. Create a new project 2. Create a new UI Document (Assets > Create > UI Toolkit > UI Document) 3. Add a label... Read more
ScreenCapture.CaptureScreenshot renders blocky artifacts when Super Size...
How to reproduce: 1. Open the attached “IN-103900” project 2. Open the “Scene” Scene 3. Ensure the Game Aspect Ratio is +not+ 4K... Read more
Multiplication and division operators do not work with Vector3 and Vecto...
How to reproduce: 1. Create and open a new project 2. Import the Script “Test.cs“ into the project 3. Attach the Script to any Ga... Read more
Lens Flare VFX is duplicated when observed through a VR Headset
How to reproduce: 1. Open the attached “IN-101273.zip” Project 2. Build and Run on a VR Device 3. Observe the “Lens Flare” VFX in th... Read more
Random values are showing in the Transform Position when snapping the ob...
How to reproduce: 1. Open the “SnapTest.zip“ project 2. Open the “SampleScene” 3. Select the “Sphere” GameObject 4. Disable and ... Read more
Leading bracket is left behind on the previous line when text wraps in T...
How to reproduce: 1. Open the project “IN-103158_JapaneseKinsokuShori” 2. In the Hierarchy, navigate to Canvas → Text (TMP) 3. ... Read more
Crash on AudioMixer::GetFMODChannelGroup when entering Play Mode in a sp...
How to reproduce: 1. Open the attached “IN-99183_CrashRepro“ project 2. Open the “Assets/Scenes/Gorilla/Gorilla Tag/GorillaTagNewVis... Read more
Prefabs with "Flags" enum properties result in "IndexOutOfRangeException...
Reproduction steps: 1. Open the attached “IN-104297_PBGrowDeletionIssue.zip“ project 2. Open the “Assets/Scenes/SampleScene.unity“... Read more
Addressables.LoadSceneAsync() throws errors when loading scenes from Pla...
Reproduction steps: 1. Open the attached “bugreport” project 2. Open “Assets/test” Scene 3. Enter Play Mode 4. In the Game View,... Read more
The Camera first person mode in Cameras overlay is greyed out and not cl...
*Steps to reproduce:* # Create a new Unity project using the Universal 3D template # Enable the Cameras overlay in the Scene Vie... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Mouse input is registered incorrectly in Custom RP when downscaling Render Target and rendering Overlay UI before final upscale
- Time.deltaTime is locked to the display's refresh rate when the built Player is moved to a Secondary Display and Windowed Mode is used
- Crash on RaiseException when importing a specific asset
- Crash on RaiseException when opening a specific project
- DownloadHandlerScript.CompleteContent is called twice when building for WebGL