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Scroll position of scrollrect within a scrollview jumps when content is ...

uGUI

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Jul 19, 2020

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Version/s: 2018.4, 2018.4.24f1, 2019.4, 2020.1, 2020.2

How to reproduce: 1. Open attached project "ScrollRectRepro.zip" and scene "SampleScene" 2. In Hierarchy window, select "Content" o... Read more

0
votes
By Design

EditorUtility DisplayProgressBar only shows up for one frame and then it...

IMGUI

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Jul 18, 2020

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Version/s: 2020.1.0a23, 2020.1.0b16, 2020.2

How to reproduce: 1. Open attached project "DisplayProgressBar.zip" and scene "SampleScene" 2. Enter Play mode 3. Observe the new p... Read more

0
votes
Active

ScreenCapture CaptureScreenshotAsTexture failed to generate texture when...

Scripting

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Jul 18, 2020

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Version/s: 2018.4, 2019.4, 2019.4.3f1, 2020.1, 2020.2

How to reproduce: 1. Open attached project "ScreenshotBugStripped.zip" and scene "SampleScene" 2. Enter Play mode 3. In Game View, ... Read more

1
votes
Fix In Review

Crash on object:wrapper_native_000001E800000000 when adding SendRpcComma...

Package

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Jul 18, 2020

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Version/s: 2019.4, 2020.1, 2020.1.0b16

Reproduction steps: 1. Open user's attached project "Case-1264083" 2. Open scene "GameScene-Endless-Mode" 3. Enter Play Mode 4. Pres... Read more

0
votes
Active

Sorting Group component's fields have no margins in the Inspector window

Inspector Framework

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Jul 18, 2020

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Version/s: 2019.3.6f1, 2019.4.4f1, 2020.1.0a17, 2020.2

How to reproduce: 1. Create and open a new project 2. Add 'Sorting Group' component to any game object 3. Observe the 'Sorting Group... Read more

1
votes
Active

Texture Assets are reimported when the launched Editor is recovering fro...

Asset Import Pipeline

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Jul 18, 2020

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Version/s: 2019.2.0a9, 2019.3.8f1, 2019.4, 2020.1, 2020.2

How to reproduce: 1. Open user-submitted project (TextureReImportTest.zip) 2. Open the Assets/Scripts/BreakTheTextures.cs script 3. ... Read more

0
votes
Active

Rigidbody center of mass and inertia incorrect when deleting child GameO...

Physics

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Jul 17, 2020

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Version/s: 2018.4, 2020.2

Reproduction steps: 1. Open attached project "RigidbodyInertia.zip" and scene "SampleScene" 2. Enter Play Mode 3. Delete 'Parent' ->... Read more

0
votes
Fix In Review

Object size is doubled when center scaling it with custom script using H...

Scene Management

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Jul 17, 2020

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Version/s: 2019.3.0b6, 2020.1.0a4, 2020.1.0b16, 2020.2

How to reproduce: 1. Open the attached 'project-1264038.zip' project 2. Select the Cube in the Hierarchy window 3. Select the center... Read more

1
votes
Active

[IL2CPP] IL2CPP Scripting Backend is a lot slower than Mono when perform...

IL2CPP

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Jul 17, 2020

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Version/s: 2018.4, 2019.4, 2019.4.1f1, 2020.1, 2020.2

How to reproduce: 1. Open the attached "1264028 repro" project 2. Open Build Settings and make sure that "Test IList" Scene is the o... Read more

0
votes
Active

[Editor] Tooltips of "Scenes in Build" always appear at the center of th...

Deployment Management

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Jul 17, 2020

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Version/s: 2017.4, 2018.4, 2019.4, 2020.1, 2020.2, 2020.2.0a18

On mouse hovering on "Scenes in Build", tooltips always appear on the center of the Build Setting window, Refer the attached video ... Read more

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