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votes
In Progress

Edit Bounding Volume buttons are missing when GameObject contains a comp...

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Nov 20, 2025

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Version/s: 6000.0.62f1, 6000.2.12f1, 6000.3.0b10, 6000.4.0a4, 6000.5.0a1

How to reproduce:1. Open attached project "IN-124212"2. Open "SampleScene"3. Select "player" GameObject in the Hierarchy4. Observe C... Read more

0
votes
In Progress

"ArgumentException" is thrown and the build fails when building the proj...

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Nov 20, 2025

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Version/s: 6000.5.0a2

How to reproduce:1. Create and open a new project2. Build and run the project, then close the Player3. Build and run the project aga... Read more

0
votes
In Progress

ProfilerRecorder does not record any ProfilerCategory.Render data when A...

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Nov 20, 2025

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Version/s: 6000.0.62f1, 6000.2.13f1, 6000.3.0f1, 6000.4.0a5, 6000.5.0a2

Reproduction steps:1. Open the attached “IN-125177.zip” project2. Open the Test Runner window (Window > General > Test Runner)... Read more

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Active

"Type Mismatch" is shown instead of the Monobehavior reference when it i...

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Nov 20, 2025

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Version/s: 6000.0.63f1, 6000.2.14f1, 6000.3.0f1, 6000.4.0a5, 6000.5.0a2

How to reproduce: Create and open a new project Import the “SOReferenceBug.unitypackage” package into the Project tab Open the “Foob... Read more

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Active

Closure allocation is reported at an incorrect line number when using Pr...

Package: Project Auditor

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Nov 20, 2025

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Version/s: 1.0.2

How to reproduce:1. Open the attached “IN-124154_2218818.zip” project2. Open the Project Auditor (Window → Analysis → Project Audito... Read more

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votes
Fixed

isElided returns false incorrectly when using ATG and right-to-left text

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Nov 20, 2025

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Version/s: 6000.0.62f1

1. Open the attached “Unity Project.zip“ project2. Open the “Elided-R-to-L” scene3. Enter Play Mode4. Press P5. Observe the Console ... Read more

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Active

UIDocument GenerateVisualContent callback is not assigned when UIDocumen...

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Nov 20, 2025

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Version/s: 6000.3.0b10, 6000.4.0a4, 6000.5.0a1

Steps to reproduce:1. Open the attached “IN-123831.zip” project2. Open the “BugScene” scene3. Enter Play Mode4. Observe the colored ... Read more

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Active

"NullReferenceException" errors are thrown when clicking on block node i...

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Nov 20, 2025

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Version/s: 6000.4.0a5, 6000.5.0a1

Steps to reproduce:1. Open the attached “IN-120289.zip” project2. Open 'Assets/ScenarioSubgraph'3. Click on “ScenarioEditorBlockNode... Read more

0
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Active

Search window should indicate if indexing is happening

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Nov 19, 2025

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Version/s: 6000.5.0a1

When searching and not finding results in the search window, it is easy to miss the fact that the project hasn't been indexed or tha... Read more

0
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Third Party Issue

"Compiling CSMain: Internal error communicating with the shader compiler...

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Nov 19, 2025

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Version/s: 6000.0.62f1, 6000.2.13f1, 6000.3.0f1, 6000.4.0a5, 6000.5.0a1

Reproduction steps:1. Open the attached “IN-121194.zip” project2. From the Project window, search for “02_Whitted_BVH.compute” asset... Read more

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