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Edit Bounding Volume buttons are missing when GameObject contains a comp...
How to reproduce:1. Open attached project "IN-124212"2. Open "SampleScene"3. Select "player" GameObject in the Hierarchy4. Observe C... Read more
"ArgumentException" is thrown and the build fails when building the proj...
How to reproduce:1. Create and open a new project2. Build and run the project, then close the Player3. Build and run the project aga... Read more
ProfilerRecorder does not record any ProfilerCategory.Render data when A...
Reproduction steps:1. Open the attached “IN-125177.zip” project2. Open the Test Runner window (Window > General > Test Runner)... Read more
"Type Mismatch" is shown instead of the Monobehavior reference when it i...
How to reproduce: Create and open a new project Import the “SOReferenceBug.unitypackage” package into the Project tab Open the “Foob... Read more
Closure allocation is reported at an incorrect line number when using Pr...
How to reproduce:1. Open the attached “IN-124154_2218818.zip” project2. Open the Project Auditor (Window → Analysis → Project Audito... Read more
isElided returns false incorrectly when using ATG and right-to-left text
1. Open the attached “Unity Project.zip“ project2. Open the “Elided-R-to-L” scene3. Enter Play Mode4. Press P5. Observe the Console ... Read more
UIDocument GenerateVisualContent callback is not assigned when UIDocumen...
Steps to reproduce:1. Open the attached “IN-123831.zip” project2. Open the “BugScene” scene3. Enter Play Mode4. Observe the colored ... Read more
"NullReferenceException" errors are thrown when clicking on block node i...
Steps to reproduce:1. Open the attached “IN-120289.zip” project2. Open 'Assets/ScenarioSubgraph'3. Click on “ScenarioEditorBlockNode... Read more
Search window should indicate if indexing is happening
When searching and not finding results in the search window, it is easy to miss the fact that the project hasn't been indexed or tha... Read more
"Compiling CSMain: Internal error communicating with the shader compiler...
Reproduction steps:1. Open the attached “IN-121194.zip” project2. From the Project window, search for “02_Whitted_BVH.compute” asset... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- AssetBundles fail to load when running in Built Players for Mobile Devices
- UI elements with text gets bigger and grey when Player window is moved to another screen with different resolution
- System name accepts multiline text but crops it on confirmation, duplicates input, and shrinks the field when empty
- UI element scale and position are wrong in project build when DRS is changed with HDR and Software Dynamic Resolution enabled
- White lighting artifact when a point light with a small emission range and "Hard Shadows" touches an object while a directional light with "Soft Shadows" and another point light are present