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Photoshop .psb textures are importing all-grayscale [2022.1 a13 regression]
Since 2022.1 a13 (PR dcc/textureimporter/nm-flip-y), a 2D PSD texture is importing with incorrect colour and transparency. The issu... Read more
Texture mesh leftover after original fix when building project in WebGL
How to reproduce: 1. Open the attached "WebGL_bug.zip" project 2. Build and Run as a WebGL project Expected result: No mesh between... Read more
Shader displays different colors in Editor and when using Build
Reproduction steps: 1. Open the project "1374795.zip" 2. Open "SampleScene" in the Assets folder 3. Watch the colors of cubes in the... Read more
[TextMeshPro]The CanvasScaler with UI Scale Mode - Constant Physical Siz...
Reproduction steps: 1. Open the attached project "ClickListenerBug.zip" 2. From the game window, set "18:9 Portrait" or "16:9 Portra... Read more
The Rect Transform and the Anchor Preset of a nested Canvas gets reset w...
How to reproduce: 1. Open the attached project "case_1374782.zip" 2. Open Scene "SampleScene" 3. In the Hierarchy window drag "inner... Read more
[Android] Core libraries are not detected when they're just in the Asset...
How to reproduce: 1. Open the user's attached "BuildTest.zip" project 2. Open the Build Settings 3. Make sure the Android Platform i... Read more
Moving assets into the Unity Project window from the Finder is canceled
How to reproduce: 1. Open project "2022.1.0a13-trunk2.zip" 2. Also open project "2022.1.0a13-trunk2.zip" in the Finder 3. In the Fin... Read more
Unity crashes when entering "-force-opengl" or "-force-glcore" in the Ad...
How to reproduce: 1. Add attached project "AdvancedProjectSettingsBug.zip" to the Unity Hub 2. Click three dots and select Advanced ... Read more
[UWP] Text in the Input Field is incorrect when using Japanese Microsoft...
How to reproduce: 1. Open the attached project "IMETest.zip" 2. Build And Run the project 3. Change Windows input language to "Japan... Read more
Sub Graph node is showing a "Validation" error when it has a keyword
How to reproduce: 1. Open project "empty.zip" 2. Open "TestShaderGraph.shadergraph" (Assets>TestShaderGraph) 3. Observe the "TestSub... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
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