Search Issue Tracker
Fixed in 2022.2.X
Fixed in 2020.3.X, 2021.2.X, 2022.1.X
Votes
0
Found in
2020.2.0b2
2020.3
2021.1
2021.1.26f1
2021.2
2022.1
Issue ID
1374768
Regression
Yes
Unity crashes when entering "-force-opengl" or "-force-glcore" in the Advanced Project Settings
How to reproduce:
1. Add attached project "AdvancedProjectSettingsBug.zip" to the Unity Hub
2. Click three dots and select Advanced Project Settings
3. In the field enter "-force-opengl" or "-force-glcore"
4. Open the project
Expected result: Project opens
Actual result: Crash
Reproducible with: 2020.2.0b2, 2020.3.0f1, 2020.3.24f1, 2021.1.28f1, 2021.2.1f1, 2022.1.0a16
Not reproducible with: 2019.4.32f1, 2020.2.0b1
Add comment
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Long Prefab save times when using Unity 2022.2 and higher
- Console displays error "UnityException: Creating asset at path Assets/Scenes/ .scenetemplate failed." during scene template saving
- "Development Build" watermark is shown in non-development UWP release builds
- Console errors appear when the Inspector is set to Debug and a GameObject is selected
- A script public variable value is not used when set in the Inspector window
Resolution Note (fix version 2022.2):
Fixed in: 2022.2.0a1
Resolution Note (fix version 2022.1):
Fixed in: 2022.1.0b10
Resolution Note (fix version 2021.2):
Fixed in: 2021.2.14f1
Resolution Note (fix version 2020.3):
Fixed in: 2020.3.31f1