Search Issue Tracker
Fixed in 13.1.0
Votes
0
Found in [Package]
12.0.0
Issue ID
1374743
Regression
Yes
Sub Graph node is showing a "Validation" error when it has a keyword
How to reproduce:
1. Open project "empty.zip"
2. Open "TestShaderGraph.shadergraph" (Assets>TestShaderGraph)
3. Observe the "TestSubGraph" node
Expected result: No error sign
Actual result: Error sign appears: "Validation: Sub Graph has errors, asset at "Assets/TestSubGraph.shadersubgraph" with GUID 000bf7fdbf689314b82e87ed6f699afb. at line 0"
Reproducible with: 12.0.0 (2021.2.0b16), 12.1.0 (2021.2.0f1), 13.0.0 (2022.1.0a12)
Not reproducible with: 7.7.1 (2019.4.31f1), 10.7.0 (2020.3.20f1), 11.0.0 (2021.1.28f1), 13.1.0 (2022.1.0a13)
Comments (4)
-
Ziflin
Jan 06, 2022 18:15
It is unclear if this fix has made it into 2021.2.7??? We're unable to upgrade from beta versions because of this issue.
-
LeonhardP
Dec 03, 2021 10:58
-
Jar_Coding
Nov 09, 2021 18:00
Could we have a link to follow the process of the backport evaluation to 12.x.x?
Because 2021.2 is just released recently and we can't use subgraphs to structure our shader with this bug.
-
LeonhardP
Nov 03, 2021 14:39
The possibility of a backport of the fix to 12.x.x is currently being evaluated.
Add comment
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Mono Windows Builds don't produce full log callstacks when generating logs
- AssetBundles fail to load when running in Built Players for Mobile Devices
- UI elements with text gets bigger and grey when Player window is moved to another screen with different resolution
- System name accepts multiline text but crops it on confirmation, duplicates input, and shrinks the field when empty
- UI element scale and position are wrong in project build when DRS is changed with HDR and Software Dynamic Resolution enabled
Resolution Note (fix version 13.1.0):
Fixed in 13.1.0 (2022.1.0a13)