Search Issue Tracker
Fixed in 2.2.0-preview.3, 3.2.0-pre.3
Votes
3
Found in [Package]
3.2.0-pre.1
Issue ID
1374755
Regression
No
[UWP] Text in the Input Field is incorrect when using Japanese Microsoft IME to type
How to reproduce:
1. Open the attached project "IMETest.zip"
2. Build And Run the project
3. Change Windows input language to "Japanese Microsoft IME"
4. Change the IME input mode to "Hiragana"
5. Type "atarashiisekai" in the Input Field
Expected results: "あたらしいせかい"
Actual results: "いひいせかあらsあ"
Reproducible with: 2.2.0-preview.1 (2019.4.32f1), 3.2.0-pre.1 (2020.3.21f1, 2021.1.27f1, 2021.2.0b17, 2022.1.0a13)
Notes: Does not reproduce with legacy Input Field
Add comment
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- The hover selection/highlight of items in the Insert button dropdown and the Documentation button dropdown are hard to see when hovered using the Light Editor theme
- NullReferenceExceptions appear when clicking to rename and then deleting the only GameObject in a scene
- Crash on "core::base_hash_set" when using nested [SerializeReference] fields in List<T> structures
- A ghost Game Window and multiple errors appear in the Editor when a Render Texture used by a Camera's "Target Texture" property is deleted
- Color Picker feels less smooth when dragging a Variables Color property in UI Builder Inspector
Resolution Note (fix version 2.2.0-preview.3, 3.2.0-pre.3):
Fixed in 3.2.0-pre.3