Search Issue Tracker
Fixed in 2022.1.X
Votes
0
Found in
2022.1.0a13
Issue ID
1374804
Regression
Yes
Photoshop .psb textures are importing all-grayscale [2022.1 a13 regression]
Since 2022.1 a13 (PR dcc/textureimporter/nm-flip-y), a 2D PSD texture is importing with incorrect colour and transparency.
The issue was spotted in the LostCrypt sample project. To reproduce the issue, create a new 2D project and drag the Sara.psb asset from the LostCrypt project (for example) into the project. Observe the character is mostly transparent and has no colour. The problem persists in playmode and the standalone player.
This issue has been confirmed on Windows and Mac.
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- [Android][Vulcan] "UNITY_DISPLAY_ORIENTATION_PRETRANSFORM" is always 0 when the render pipeline is URP
- Editor loads for a long time when doing an Undo action in a large Shader Graph
- Memory leak when building AssetBundles
- [Asset Bundle] AudioSource output field not staying connected correctly when loaded from Asset Bundle
- [Android] Duolashock4 controller is not detected after disconnecting and reconnecting controller while the Player is running in the background
Add comment