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[2D] Editor crashes when Undo and Redo operation is performed with Tile ...
On performing Undo and Redo operation with Tile Palette up to "Undo Create to Prefab" and "Redo Edit Palette" then it causes the edi... Read more
Changing scale of Tree prefab instance (in scene) and then undo/redo cha...
Tree Creator trees Repro Steps:1. Create new project2. Create a Tree object via GameObject -> 3D Object -> Tree3. Create a Ter... Read more
[2020.2] Pressing "F" while the mouse hovers over the Hierarchy causes t...
How to reproduce:1. Open the attached project named "Case_1280168"2. Click from main menu "Game > Open > Episode 1 > Floor ... Read more
'Hidden/Preview Transparent' Materials uses additional memory each time ...
How to reproduce:1. Create a new project2. Open the Profiler window (Window -> Analysis -> Profiler)3. Change the Profiler Mod... Read more
[Shuriken] Errors on undo operation after creating partcle effect from p...
following errors are thrown in the editor.1]MissingReferenceException2]GUI Error: You are pushing more GUIClips than you are popping... Read more
[Linux] Keypad number keys reporting incorrectly
Accidental regression due to recent changes. Read more
Unapplied Import settings window appears when deselecting multiple selec...
How to reproduce:1. Open user's attached "BugTest" project2. In the Project window select both "TetrahedronConvertUnitsOff" and "Tet... Read more
Unloading source asset immediately after Blit(source, dest) can result i...
How to reproduce:1. Open "SampleScene" Scene in the attached "BundlesTest.zip" Project2. Enter Play Mode3. Press the "Run Blit Test"... Read more
[VFX][URP] NullReferenceException thrown on importing VisualEffectGraph ...
NullReferenceException thrown on importing VisualEffectGraph Additions Steps to Repro: 1. Create a new Project in URP Template2. Upd... Read more
[iOS] Device.generation returns "DeviceUnknown" with some devices
Reproduction steps:1. Open customer's attached Unity project in "2020.1.6f1 test.zip"2. Build for iOS and open XCode project generat... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- [iOS] [Android] External library generics fail during IL2CPP build
- Animator State’s Multiplier field shows a Parameter that no longer exists when the Parameter was assigned and then deleted
- Shadows disappear and come back after couple frames when using OnDemand Shadows and OnDemand Reflection
- “Delete Selected Items” is still active in the menu when Label is not selected in New Sprite Library Asset window
- "View Generated Shader" button in Shader Graph Asset is not aligned with other buttons